I meant lore yeah, I'll think of something for him to discover.
Star Wars: Revan's War OOC
So, @Rabobankrider , should I hold off on posting my lightsaber crafting roll then?
You can post it in here if you want, but the ic post will be later
33 minutes ago, Rabobankrider said:You can post it in here if you want, but the ic post will be later
OK. I failed it anyway, but did get an Advantage:
2eP+2eD
:
0 successes, 1 advantage
[2eP=A, A/A] [2eD=Th, Th]
I do get an additional Advantage from the Lightsaber maintenance kilt, but it still doesn't help me succeed.
Also, aside from the credits a character gets at character creation to buy starting equipment, we're also supposed to roll 1D100 for credits we begin the game proper with. To my knowledge, you haven't had us do that yet, when should we do so?
Other than that, I have updated Katiddik. I've added Artisan to his Specs, two ranks of Mechanics , and an additional rank in Deception , I've also added another rank in Reflect , and one each in Grit , Fine Tuning , Solid Repairs , Imbue Item , Saber Throw , Constant Vigilance , and Fear the Shadows . I've also given him Enhance with the Coordination skill Control upgrade.
Edited by Tramp Graphics1 hour ago, satkaz said:Ah, found it on the GM Kit, Page 23.
"If successful, the character gains a basic lightsaber hilt, as found on Table 5-8: Lightsaber Hilts on page 1 77 in the Core Rulebook. However, for taking the time and effort to construct a hilt, he gains one additional benefit. When the character adds his first attachment (including a lightsaber crystal) to the hilt, he may automatically install one mod on that attachment without making a Mechanics check (he counts as automatically passing the check). This still counts towards the total number of mods installed on the attachment."
1 hour ago, Tramp Graphics said:Not quite. The first one would normally be Easy, but it's automatic instead. The second one is Average (Easy with difficulty increased once for being the second mod). For all other attachments, the first mod is Easy, the second Average, etc.
Summary: The first hilt attachment (from any supplement) or crystal mod (Ilum) to the hilt is automatic . The second would become an Average check . Thus, supporting Rabobankrider's statement ...
QuoteRegarding the addition to the lightsaber, you can either have one attachment, or take one mod for the crystal you guys just got. You can only choose one though, and that is the only thing you get free at this point.
And if we want go for a second attachment/mod, it will be at the beginning of the time skip?
Correct @Rabobankrider ?
Just now, Vergence said:
Summary: The first hilt attachment (from any supplement) or crystal mod (Ilum) to the hilt is automatic . The second would become an Average check . Thus, supporting Rabobankrider's statement ...
And if we want go for a second attachment/mod, it will be at the beginning of the time skip?
Correct @Rabobankrider ?
The first Modification to your first hilt attachment ( including the Crystal, if that is your first attachment ) is free and automatic.
Wait. Now I'm confused. We are building the sabers before we upgrade the characters? Right?
3 minutes ago, Kymrel said:Wait. Now I'm confused. We are building the sabers before we upgrade the characters? Right?
Not necessarily. IF your charact doesn't have any ranks in Mechanics (or Lore, if the GM allows), you'd be hard pressed to succeed at the crafting check. Even after adding 2 ranks of Mechanics to my character, I still failed the check, having rolled nothing but Advantages .
Edited by Tramp GraphicsSurely the fine tools and facilities available would add a couple of boosts at least? And perhaps the less mechanically minded pupils can claim assistance from the master supervising?
It feels odd that we can get talents to allow any stat to be used for hitting stuff with sabers but characters with high intellect are much better at building the **** things.
5 minutes ago, Kymrel said:Surely the fine tools and facilities available would add a couple of boosts at least? And perhaps the less mechanically minded pupils can claim assistance from the master supervising?
It feels odd that we can get talents to allow any stat to be used for hitting stuff with sabers but characters with high intellect are much better at building the **** things.
it doesn't seem odd at all. Intellect is what's needed for Mechanics to begin with. so it makes sense that someone with a higher Intellect would be naturally better at Mechanics than someone with a low Intellect .
5 minutes ago, Tramp Graphics said:it doesn't seem odd at all. Intellect is what's needed for Mechanics to begin with. so it makes sense that someone with a higher Intellect would be naturally better at Mechanics than someone with a low Intellect .
Ha ha ha, you mean like Brawn is what's needed for hitting people with Lightsaber to begin with?
1 minute ago, Kymrel said:Ha ha ha, you mean like Brawn is what's needed for hitting people with Lightsaber to begin with?
Pretty much.
My character only has a 2 Intellect, so he's not really all that good with Mechanics yet.
A friend who isn't a fan of the system summed it up pretty well when he read the Makashi Duellist spec. "Wait, what? I hit him with my personality?"
Basically, since we are not purchasing any materials ourselves, and have a looot of time on our hands, we can assume we make the roll eventually. The only question is if the roll that succeeds gets us anything nice/bad with advantages/triumphs or threats. So as soon as @Rabobankrider has commented on my question about a boost or two and possibly some assistance, I feel fine about rolling.
21 minutes ago, Kymrel said:Surely the fine tools and facilities available would add a couple of boosts at least? And perhaps the less mechanically minded pupils can claim assistance from the master supervising?
7 minutes ago, Kymrel said:A friend who isn't a fan of the system summed it up pretty well when he read the Makashi Duellist spec. "Wait, what? I hit him with my personality?"
Makashi Feint or Your argument is invalid attack.
1 minute ago, Kymrel said:Basically, since we are not purchasing any materials ourselves, and have a looot of time on our hands, we can assume we make the roll eventually. The only question is if the roll that succeeds gets us anything nice/bad with advantages/triumphs or threats. So as soon as @Rabobankrider has commented on my question about a boost or two and possibly some assistance, I feel fine about rolling.
I'll wait until @Rabobankrider says before trying again. He may have certain story elements to tie into it.
9 minutes ago, Kymrel said:A friend who isn't a fan of the system summed it up pretty well when he read the Makashi Duellist spec. "Wait, what? I hit him with my personality?"
Pretty sure it's supposed to reflect the fighting style's emphasis on misdirection, feints, false lunges and jabs, etc to gain the advantage and get a hit in on their target. Which is based on the ability to act, thus personality
That and I think the plan was to have the fighting styles provide a secondary characteristic for a PC to focus on. So they aren't all One Trick Pony Characteristic builds. Hence why the style that is in the more martial/brawn based Career (Guardian) happens to use Intellect instead of Brawn.
It's why the Intellect based Career (Sage) has Wisdom for it's saber style. Etc. My theory anyway, so that people don't just dumpstat their way to min/maxing.
This topic is already hard enough to follow without game design discussions
could we please start new topics for those, and save this thread for discussing the actual game we're playing?
6 minutes ago, awayputurwpn said:This topic is already hard enough to follow without game design discussions
could we please start new topics for those, and save this thread for discussing the actual game we're playing?
ROFLMAO!!!
Ok, I am going to go back over the book material and I will let you know my final decision regarding the mods for this.
Also, @awayputurwpn , are you giving up on the crystal ic or do you want to try again?
8 minutes ago, Rabobankrider said:Also, @awayputurwpn , are you giving up on the crystal ic or do you want to try again?
What are my options? Can I try something different? Quell feels defeated.
Haha, that was my objective! I did design it to for a no win situation due to his defiance morality. He can try another crawl on the ice, but I would personally recommend he admits defeat
For the lightsaber making, wonder if this droid will show up:
Ok, I think for simplicity's sake I am going to have us just go through the standard rules of the lightsaber creation process. That way there's no confusion.
- Do an average mechanics or knowledge (lore) check for the hilt.
- Success represents the construction of a basic hilt (or because I like a bit of variety, any type of hilt)
- Additional successes reduces the time taken by 4 hours (to a minimum of 4).
- Failure in this case does not mean complete failure, but when you write up your post it does mean you had to start again because you buggered up.
- As the cost of materials is not an issue, advantage can result in modifications that do not effect mechanics, but can improve appearance and so forth (so purely cosmetic changes).
- Triumph gives adds 1 hard point to the lightsaber.
- Threat adds 12 hours to the build each, but 3 threat adds 1 encumbrance as it ended up bulkier than planned.
- Despair decreases hard points by 1.
- You may also add 1 mod to the crystal you guys received (which is the Ilum crystal) with an automatic success.
- Due to the workshop on the ship, you all count as having the 'tools for the right job' talent.
- You may all make a hard perception check to find a lightsaber attachment (not a crystal) valued at a maximum of 1,000 credits. If you wish to attach this it has to be done with the regular modification rules.
As @satkaz correctly pointed out, you guys will get a chance to meet Huyang. For this meeting, you can use his stats to assist in the building of the lightsaber as a standard assist check. He has an intellect of 5, and 4 ranks in mechanics.
If you could all do this before reaching knight level as well (or using your previous stats), as this is when you would be making your lightsabers.
Hope that clears it all up!
Edited by Rabobankrider