Star Wars: Revan's War OOC

By Rabobankrider, in Star Wars: Force and Destiny Beginner Game

Ran out of time to sort the post today, I'll try again tomorrow.

@Von3679, to pass a boost to an ally other than the one next in initiative order is 2 advantage, so you could pass out 3 (including the one to @Edgehawk).

Speeder Park Combat:

  1. Unknown Woman: 5 soak, adversary 1, 7/12 wounds. 1 melee defence
  2. @Tramp Graphics: 1 melee defence
  3. Unknown Attackers 1: 4 soak, 23/24 wounds, 4/4 men
  4. Unknown Attackers 2: 4 soak, 29/30 wounds, 5/5 men
  5. @Von3679: 1 melee and ranged defence
  6. @Edgehawk: 1 melee defence
  7. @Shlambate: 1 melee defence.

@Tramp Graphics, you are up.

31 minutes ago, Rabobankrider said:

@Von3679, to pass a boost to an ally other than the one next in initiative order is 2 advantage, so you could pass out 3 (including the one to @Edgehawk).

Speeder Park Combat:

  1. Unknown Woman: 5 soak, adversary 1, 7/12 wounds. 1 melee defence
  2. @Tramp Graphics: 1 melee defence
  3. Unknown Attackers 1: 4 soak, 23/24 wounds, 4/4 men
  4. Unknown Attackers 2: 4 soak, 29/30 wounds, 5/5 men
  5. @Von3679: 1 melee and ranged defence
  6. @Edgehawk: 1 melee defence
  7. @Shlambate: 1 melee defence.

@Tramp Graphics, you are up.

Two-weapon lightsaber/Ancient Sword attack: 2eA+2eP+3eD 1 failure, 4 advantage
a-s-a.pnga-a.pngp-s-a.pngp-a.pngd-f-f.pngd-f.pngd--.png

I can’t seem to hit the broad side of a barn this fight. 🥵 A lot of Advantages though. I spend three of them to force them to drop their weapons, and the last one to recover Strain.

@Tramp Graphics, are you having them drop their melee or ranged weapons?

Just now, Rabobankrider said:

@Tramp Graphics, are you having them drop their melee or ranged weapons?

Whatever one they’re actively wielding at the moment.

Am i up again next? How about @Shlambate? Did he swap turns with

@Tramp Graphics, that'll be the melee weapons then.

Speeder Park Combat:

  1. Unknown Woman: 5 soak, adversary 1, 7/12 wounds. 1 melee defence
  2. @Tramp Graphics: 1 melee defence
  3. Unknown Attackers 1: 4 soak, 23/24 wounds, 4/4 men. Lost melee weapon
  4. Unknown Attackers 2: 4 soak, 29/30 wounds, 5/5 men
  5. @Von3679: 1 melee and ranged defence
  6. @Edgehawk: 1 melee defence
  7. @Shlambate: 1 melee defence.

@Von3679, it is you now yeah.

R we also capturing the woman? Or r we killing her? And is there any difficulty shooting the attacker groups? @Rabobankrider

@Von3679, group 1 is engaged with Zoroku, so there would be an upgrade, the other is free from engagements though.

Looks at IC

Looks at Hp

Does math with Soak

I'm still Standing

@Tramp Graphics, please keep ooc posts in the ooc thread.

@Von3679, I do need your post tomorrow, or I will have makes Zalen's attack to keep things moving.

: 2eA+1eP+4eB+3eD+1eC 2 successes, 3 advantage
a-s.pnga-a.pngp-s.pngb-a-a.pngb--.pngb-s.pngb-a.pngd--.pngd--.pngd-th.pngc-f.png

srry, on a sch trip.

Eh? Oops srry, i rolled wrongly.

Wait no... i think its correct.

@Von3679, who are you targeting? If it's the minions engaged with Zoroku or the masked woman, you need to remove the purple dice on the right (removing one disadvantage). If it's the other minion group you would need to remove the red dice.

I’m targetting the one attacking zoroku. So i have 4 advantage, and 2 success?

@Von3679, ok cool, I have applied the damage below. You do still have 4 advantage to spend, yes.

Speeder Park Combat:

  1. Unknown Woman: 5 soak, adversary 1, 2/12 wounds. 1 melee defence
  2. @Tramp Graphics: 1 melee defence
  3. Unknown Attackers 1: 4 soak, 23/24 wounds, 4/4 men. Lost melee weapon
  4. Unknown Attackers 2: 4 soak, 29/30 wounds, 5/5 men
  5. @Von3679: 1 melee and ranged defence
  6. @Edgehawk: 1 melee defence
  7. @Shlambate: 1 melee defence.

@Edgehawk, you are next up. :)

Edited by Rabobankrider

@Rabobankrider, can i use 2 advantage to crit and pass the other 2 as boost?

@Von3679, sorry, I forgot about the setback dice:Missed Setback Dice: 1eS 0 successes
s--.pngSo no change there. I also forgot about your pierce, so your target is actually down.

Critical Hit: 1d100+10 53There's the critical hit for the woman, activating 'fearsome wound'. This means both leaders are down.

Speeder Park Combat:

  1. @Tramp Graphics: 1 melee defence
  2. Unknown Attackers 1: 4 soak, 23/24 wounds, 4/4 men. Lost melee weapon, carrying leader
  3. Unknown Attackers 2: 4 soak, 19/30 wounds, 4/5 men
  4. @Von3679: 1 melee and ranged defence
  5. @Edgehawk: 1 melee defence
  6. @Shlambate: 1 melee defence.

@Edgehawk, so you were one off killing 2 there, unlucky.

@Shlambate, you are up next!

@Rabobankrider where am I in relation to targets?

You are at engaged range with group 1, and short range o group 2.

Using a Maneuver to pick up lightsaber using another to aim Using a DP to upgrade a die and using falling avalanche to attack the the group engaged with Zoroku.

Lightsaber Check: 2eP+2eA+1eB+2eD 2 successes, 2 advantage, 1 Triumph
p-a-a.pngp-tr.pnga--.pnga-a.pngb-s-a.pngd--.pngd-th-th.png

15 damage plus a crit from the triumph so 3 take downs?

So my phone is spoilt... so i wont be able to reply often 😕

@Shlambate, that is correct yes.

@Tramp Graphics, you are up next. The remaining 2 groups are at short range of you.

Speeder Park Combat:

  1. @Tramp Graphics: 1 melee defence
  2. Unknown Attackers 1: 4 soak, 23/24 wounds, 4/4 men. Lost melee weapon, carrying leader
  3. Unknown Attackers 2: 4 soak, 4/30 wounds, 1/5 men
  4. @Von3679: 1 melee and ranged defence
  5. @Edgehawk: 1 melee defence
  6. @Shlambate: 1 melee defence.