Speeder Park Combat:
- @Shlambate: 1 melee defence
- Masked Figure: 5 soak, adversary 2, armour 1, 15/15 wounds, 15/15 strain.
- Unknown Woman: 5 soak, adversary 1, 6/6 wounds.
- @Tramp Graphics: 1 melee defence
- Unknown Attackers 1: 4 soak, 24/24 wounds, 4/4 men
- Unknown Attackers 2: 4 soak, 30/30 wounds, 5/5 men
- @player3333902: 1 melee and ranged defence
- @Edgehawk: 1 melee defence
@Tramp Graphics, I am still missing your vigilance check, please get that sorted as soon as possible.
@player3333902, you can use the jetpack to fly up to extreme range if you choose to, and you can grab the stick, but if you attack as well you will take 2 strain. You would see 10 figures loitering around the outside of the park. Unless you have a talent to do strain damage with a regular attack, the damage from the blaster will effect wounds. If you gun has the stun setting you can use it, but it can only be used at short range. However as a nemesis they won't necessarily die from losing all wounds like a minion (in the same way a pc doesn't), but you would need someone to heal them.
Ok @Shlambate, you are up first. The masked figure is at medium range of you, and the others are at long range beyond the crash barriers that make the edge of the park. However you haven't seen them yet. Also it will take a manoeuvre to exit the speeder so bear that in mind.
Masked Figure Initiative Check: 2eP+1eA 2 successes, 2 advantage
Uknown Woman Initiative Check: 2eP 2 successes, 1 advantage
Unknown Attackers 1 Initiative Check: 2eA 1 success, 2 advantage
Unknown Attackers 2 Initiative Check: 2eA 1 success, 1 advantage








