Star Wars: Revan's War OOC

By Rabobankrider, in Star Wars: Force and Destiny Beginner Game

10 minutes ago, Rabobankrider said:

I believe I said it was 20 xp.

Thanks. I’ll figure out how I’ll spend it later. I still had 10 unspent XP from last time.

Edited by Tramp Graphics

Sure, the extra xp sounds gd. Zalen cld use dat. I think i used the 20xp alr. If im not wrong XD. Getting the gadgeteer stuff.

: 1eF 1 Light Side
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Can zalen make a perception check to c if there is anyone hiding frm him?

Destiny Pool: 1eF 2 Light Side
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: 2eA+1eB+2eD 0 successes, 1 advantage
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Oh and may i know what ship model it is?

Ok, so the current total on the stealth check is 0s2a, @KungFuFerret you will still need to go (and get a very good check), and the roll for the destiny point. :)

56 minutes ago, Rabobankrider said:

Ok, so the current total on the stealth check is 0s2a, @KungFuFerret you will still need to go (and get a very good check), and the roll for the destiny point. :)

Stealth: 2eA+1eB+2eD 1 success
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Edited by KungFuFerret
52 minutes ago, Rabobankrider said:

Ok, so the current total on the stealth check is 0s2a, @KungFuFerret you will still need to go (and get a very good check), and the roll for the destiny point. :)

Sorry- mine was in the IC spoiler:

Avg stealth w/boost: 1eA+1eP+1eB+2eD 2 successes, 1 threat
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Destiny Pool: 1eF 1 Dark Side
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Ok, unfortuatly @KungFuFerret will be leaving us at this point. I just want to check that the remaining players still want to continue? @Edgehawk, @Tramp Graphics, @Shlambate and @player3333902, please let me know if you do and I'll keep things moving.

Ofc, I really hope this game can continue

I want to continue with Zoroku

Same here.

Ok, @player3333902 I will need a hard perception with a setback to see if you think there's anyone hiding near by. I will also need a hard vigilance with e a setback after that.

: 2eA+1eP+3eD+1eS 5 successes, 3 threat
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perception above, vigilance below.

: 1eA+1eP+3eD+1eS 0 successes, 1 threat
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whoa. The dice r rlly wif me tdy... :P

Other than maybe noticing very well how many people are around me, I don’t think the success can help me else much XD. Maybe the threat can be zalen was too obvious in looking around? Thus the officer is now more wary? And is the vigilance check for attacks?

started my own game. If anyone is interested, feel free to contact me! :)

@player3333902, you would spot a number of people hanging around beyond the speeder park who look like they are waiting for something, but with the setback it is unfortunately going to be too late to do anything about it. The vigilance check means that the contact is going to be able to carry out their action before you can react as well.

In the mean time I will need everyone to roll vigilance for initiative (including @player3333902), as combat is coming up. The jedi are currently at short range of the park entrance, medium range of Zalen. You will need to take a manoeuvre to disembark from the speeder.

: 1eA+1eP 1 success
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how many ppl did zalen spot? Can he reach down to grab the cred stick before backing up with his jetpack?

Initiative: 1eA 0 successes, 1 advantage
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So, reading thru the rulebook, I see that I can accelerate to close range using the jetpack. However, should I take it as personal close range or planatary close range? XD. And if i wanna use my rifle at close range, do i have any setbacks? Is the team ok with zalen killing him? Or would you guys rather capture him?

Capture not kill.

Initiative: 3eA 4 successes
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On 5/19/2019 at 7:34 PM, player3333902 said:

So, reading thru the rulebook, I see that I can accelerate to close range using the jetpack. However, should I take it as personal close range or planatary close range? XD. And if i wanna use my rifle at close range, do i have any setbacks? Is the team ok with zalen killing him? Or would you guys rather capture him?

Jet packs use Planetary scale movement.

Ok, thanks. Can I fly to extreme range after picking up my creds and snipe the man’s legs maybe? To cripple him but not kill him?