Star Wars Clone Wars: Cyclone Squad OOC

By Rabobankrider, in Star Wars: Force and Destiny Beginner Game

Hard check with 2 boost for that.

@Rabobankrider like before I'm waiting for a few boosts from Jackpot to have a better chance.

18 minutes ago, Rabobankrider said:

Hard check with 2 boost for that.

Hard Education ID Snail Tank Stats : 1eP+2eA+2eB+3eD 1 success, 1 advantage, 1 Triumph
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Can the Triumph be special knowledge to upgrade checks for the team against it? I'll use the advantage to gain strain back.

Edited by Vergence

@Vergence I'd say you can upgrade the next check for free with the next check for you or the squad, that seems fair. Maybe ic a weakness in the tracks or armour or something.

@Shlambate I meant it'd be another coordination check when you were ready after @SHADOWGUARD CHAMPION .

Edited by Rabobankrider
4 minutes ago, Rabobankrider said:

@Vergence I'd say you can upgrade the next check for free with the next check for you or the squad, that seems fair. Maybe ic a weakness in the tracks or armour or something.

@Shlambate I meant it'd be another coordination check when you were ready after @SHADOWGUARD CHAMPION .

What was the armor (soak)?

The armour is 1 but with 1 defense and 8 HT.

3 hours ago, Rabobankrider said:

The armour is 1 but with 1 defense and 8 HT.

Eh, with 15 base damage personal scale weapon I'd need 6 successes to reduce the hull threshold by 1. Since I don't believe I can do that 8x, I believe its time to find support. If it turns into a chase, maybe we can use the Snail Tanks tracks against it for the triumph upgrade?

: 2eP+1eA+2eD 1 success, 1 advantage
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6 Damage past soak, passing a boost to @ Shlambate

@Rabobankrider how close is Slugger to this one? Is it another double maneuver or can Slugger Aim?

If you're in the dome centre it's 1 maneuver to move into range and 1 to move back I think. The droideka is currently at medium range.

Slugger moved already to get closer up to the Last droideka? Where does that put him.

If you moved back toward the command center, after blowing the first droideka, then the second droideka would be heading your way.. right?

I couldn't move back remember. I needed two to be able to hit it.

In that case you'd be at short range of it.

6 minutes ago, Rabobankrider said:

In that case you'd be at short range of it.

Slugger will double aim and spend destiny to upgrade the roll making the pool 1P 3A 3B 3D

Coordination roll (Detonator) : 1eP+3eA+3eB+3eD 2 failures, 4 advantage
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Aww poop, can the shield go down and it be unable to fire accurately through the smoke a debris?

@Vergence this will turn into a chase, this gives me a good chance to practice chase rules for vehicles. If you want to roll for piloting (competitive check) I'll have the others do the same and put up a post for that.

@Shlambate I'd say the shield can go down and a setback dice can be added for the droidekas next check.

1 hour ago, Rabobankrider said:

@Vergence this will turn into a chase, this gives me a good chance to practice chase rules for vehicles. If you want to roll for piloting (competitive check) I'll have the others do the same and put up a post for that.

@Shlambate I'd say the shield can go down and a setback dice can be added for the droidekas next check.

Before I roll, was Mynock able to use the previous triump that discovered a weakness in the tank tracks to upgrade our piloting or downgrade yours?

Edited by Vergence

Right, yeah, I'd say that compared to the walkers the tank in this terrain is not very maneuverable in the desert terrain, which may give you an edge in running. That would give you guys an upgrade to the first check till the tanks brain adjusts.

Rules say if terrain isn’t an issue, no difficulty dice, just a competitive piloting check.

Chase : 3eP 4 successes, 1 advantage, 1 Triumph
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@Vergence do you want to run ahead or keep pace with the other walkers?

1 hour ago, Rabobankrider said:

@Vergence do you want to run ahead or keep pace with the other walkers?

I’ll keep pace since we both won the chase band. I’ll also use the triumph for an upgrade again next check. For the air strike, would I contact the mando trainer or talk through the sim as normal requesting one?

Through the sim for realism sake

(Deleted. Wrong thread).

Edited by Edgehawk
6 minutes ago, Edgehawk said:
"Borrowing" a stimpack or 2 from Zoroku's utility belt
Results 2eA+1eP+3eD : 3 successes, 2 threat [2eA=S, S/S] [1eP=S/A] [3eD=Th/Th, F, Th]
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Copy pasta: link bbcode

(a gentleman would have offered...)

Wrong OOC, but a Lady would not make fun of Zoroku's name.

Ok, I'm going to try and sort your ic posts tomorrow when I have time. Those still active are nearly finished which will round up this session and will finally lead on to the final session on Kamino, which will be........ THE CITADEL TEST. Time for me to do some 'research'.