Star Wars Clone Wars: Cyclone Squad OOC

By Rabobankrider, in Star Wars: Force and Destiny Beginner Game

Ooooffff... dang its gonna be hard then XD To prevent Akua from fainting, I’m gonna have to get the lightsaber and jump away, instead of parry, then nxt turn I’ll heal? I’ll let edge and shambalate go first, so if if they take out more droids, I might stay and help take the rest out, depending on how many are left.

Oh can I switch initiative with @KungFuFerret ? So maybe you 3 can take out some more droids first

Edgehawk
Character Gunslinger
Campaign Cyclone Squad
Description 2 pistols, short range, aim, Destiny flip, sidestep(3 Strain)
Results 3eP+1eA+1eB+2eD : 5 successes, 1 threat [3eP=S, S/S, A/A] [1eA=S/S] [1eB=A] [2eD=Th/Th, Th/Th]
p-s.png p-s-s.png p-a-a.png a-s-s.png b-a.png d-th-th.png d-th-th.png

Copy pasta: link bbcode
Hit! With one pistol, at least.

unmodified for soak, deals 14 damage (including 2 tanks Point Blank); takes Strain for 1 Threat?

Also going to use Second Wind incidental to recover 3 Strain from Sidestep 2nd maneuver, which upgrades all incoming ranged attacks this round. I'll post IC in the morning.

I’m going third like last time. Pass me boosts and upgrades.

I’ll go last, @KungFuFerret , do u mind switching spots wif me? :)

@Edgehawk I'm assuming that you are attack squad 2 with that attack instead of squad 1.

In the future guys, I will ask again that you declare your attacks and who they are against before making them.

Barrier Defence Combat:

  1. @Edgehawk
  2. @Shlambate
  3. @player3333902
  4. B1 Battle Droid squad 1: 4 soak, 1/20 wounds, 1/5 men
  5. @KungFuFerret
  6. B1 Battle Droid squad 2: 4 soak, 10/20 wounds, 3/5 men
  7. B1 Battle Droid squad 3: 4 soak, 20/20 wounds, 5/5 men
  8. B1 Battle Droid squad 4: 4 soak, 20/20 wounds, 5/5 men  
7 hours ago, player3333902 said:

I’ll go last, @KungFuFerret , do u mind switching spots wif me? :)

No i don't mind switching. I thought we were operating under the PC/NPC method of initiative, and not locked in by person.

@Rabobankrider given the context of the defenses needing to stay up to complete the mission and save the civilians, Spanner will take his action to reinforce the barrier if he can, since it's integrity seems to be significant.

@KungFuFerret , you can certainly try. It will be an average mechanics check, but given the amount of time you have it will only be minimal work. The droids will be trying to break through on their turn so you could add a setback dice to their check if successful.

5 minutes ago, Rabobankrider said:

@KungFuFerret , you can certainly try. It will be an average mechanics check, but given the amount of time you have it will only be minimal work. The droids will be trying to break through on their turn so you could add a setback dice to their check if successful.

Hold The Line! : 2eA+2eP+2eD 4 successes
a-s.png a--.png p-s-a.png p-s-s.png d-th.png d--.png

Cool, narrative wise it'd be you piling loose bits back into the wall etc. You can narrate that as you want.

@btmaja will be joining combat shortly, so reinforcements are arriving!

I can go ahead and type out Spanner's actions if nobody cares if he goes early. Again, are we using fixed initiative or not? We seem to bounce between it based on the encounter, and it's confusing me.

Fluid initiative for this campaign. So long as you go before the droids it'll be beneficial to the defence of the civilians. Assuming the sergeant has a good check they should be out next round.

Ok, I'll write up him doing more wall work in a few hours when I get home from work.

Ok @Shlambate , you wanted to reserve 3rd place, so it will be you next when you have time. :)

@btmaja , it will be a cool check for initiative when you are ready.

Initiative : 1eP+1eA 1 success, 2 advantage
p-s-a.png a-a.png

Welcome @btmaja !

And if you used your birthdate for your CT designation like I did... You're exactly two months younger than I am. May the fourth be with you!

Ranged Heavy : 2eP+2eA+2eB+2eD 5 successes
p-s.png p-a-a.png a-s-s.png a-s.png b-a.png b-s.png d-th-th.png d-th.png

Deal 17 damage

Don't die guys. Hold the line!

Thanks @Edgehawk ! I actually just picked a random number haha. Looking forward to joining up with you guys. I've read through the campaign thus far and it looks really fun.

@Rabobankrider is that another 3 droids so I can post?

  1. @Edgehawk
  2. @Shlambate
  3. @btmaja
  4. @player3333902
  5. B1 Battle Droid squad 1: 4 soak, 1/20 wounds, 1/5 men
  6. @KungFuFerret
  7. B1 Battle Droid squad 3: 4 soak, 20/20 wounds, 5/5 men
  8. B1 Battle Droid squad 4: 4 soak, 20/20 wounds, 5/5 men  

@Shlambate , I do need you to specify which squad you're attacking next time. This time around I'm assuming it's squad 2 which destroys them. You can put your post when ready.

With @btmaja 's add to initiative (initiative order is fluid by the way), you guys have another slot before squad 1 has a turn, so either @player3333902 can pull back as they planned or @btmaja can get stuck in. After this round @Vergence will be able to fight as well. If you want to add any narration during of your work, feel free to.

Edited by Rabobankrider

@btmaja , Do u mind if akua goes first, as she is 1 wound from fainting. I’ll just use an enchanced athletics to run as far from the battle as i can. I don’t have to make a check to retrieve my lightsaber right?

Fine by me. I'll jump in later on.

@Rabobankrider , is there any difficulty in the athletics check?

Not much else to narrate for Mynock; just awaiting the check narration results.