Ok guys, just to confirm this is what you want: Troops down below hear you and take a shot. That brings down the vent on top of the, defending cadets, wiping out a fair few of them as you fight back. If that's it I'll make that post now.
Star Wars Clone Wars: Cyclone Squad OOC
19 minutes ago, Rabobankrider said:Ok guys, just to confirm this is what you want: Troops down below hear you and take a shot. That brings down the vent on top of the, defending cadets, wiping out a fair few of them as you fight back. If that's it I'll make that post now.
Thats my Idea is that what the group wants?
Sounds like a plan.
Do it.
1 minute ago, satkaz said:Do it.
I feel compelled to cut off Count Dooku's head for some reason.
You've already made a mess out of someone's head...
1 hour ago, Rabobankrider said:Ok guys, just to confirm this is what you want: Troops down below hear you and take a shot. That brings down the vent on top of the, defending cadets, wiping out a fair few of them as you fight back. If that's it I'll make that post now.
Looks like we take a more direct route to the command center. Let's see how fast we can take out these guys.
I assume it's vigilance check time?
Vigilance for initiative
:
2eA+1eP
1 success, 2 advantage
As you guys may expect an attack, I'd say Cool works in this situation.
So a choice between the two? Since we are not initiating at a time of our choosing?
I guess just go with Cool, I think that works best for this situation as you guys are aware that combat is about to start.
Initiative
:
2eA
1 success, 1 advantage
Initiative (Cool)
:
2eA
0 successes, 1 advantage
Cool
If you prefer cool:
Cool for initiative
:
3eA
4 successes, 1 advantage
Description | Cool initiative |
Results |
3eA
:
0 successes, 1 advantage
[3eA=-, A, -]
|
Enemy Cadet Initiative
:
2eA
0 successes, 2 advantage
Enemy Cadet Initiative
:
2eA
2 successes
There's 2 (1 and a half really) squads left after the vents fall, so this is their checks.
1 minute ago, Rabobankrider said:Enemy Cadet Initiative : 2eA 2 successes
There's 2 (1 and a half really) squads left after the vents fall, so this is their checks.
Hmm, butt clenching is intensifying.
Don't forget Acklay initiative.
Good point:
Acklay Initiative Check
:
2eA
1 success, 2 advantage
@Stneu73 and @Matt Skywalker just waiting on you two now for initiative!
While waiting for initiative, I'll sort out the first combat post, as these guys are getting their free shots at your guys.
Initiative Order:
- @Kymrel
- Cadet Squad 1 (10 men)
- Acklay squad
- @Sterf
- @SHADOWGUARD CHAMPION
- @Matt Skywalker
- @satkaz
- Cadet Squad 2 (5 men)
- @Shlambate
- @Edgehawk
- -
This time if we hold of on combat until the others can sort their rolls, that way no one gets left out
Edited by Rabobankrider