Star Wars Clone Wars: Cyclone Squad OOC

By Rabobankrider, in Star Wars: Force and Destiny Beginner Game

If you guys want to do any more investigating the map for specific ideas, let me know and you can roll for more info, eg. specific details fo the vents or the hanger, or key players in the other battalion.

Just now, Rabobankrider said:

If you guys want to do any more investigating the map for specific ideas, let me know and you can roll for more info, eg. specific details fo the vents or the hanger, or key players in the other battalion.

Alright, I assume that's more Knowledge: Warfare checks at the same difficulty?

Depends on what the info is. If you want to investigate controlling the turrets, that'd be computers for example

Just now, Rabobankrider said:

Depends on what the info is. If you want to investigate controlling the turrets, that'd be computers for example

I'm interested in the turrets, fits very well with my character.

Well I'll say it's an average check for that

So, what would it take to figure out who's who in the other battalion?

I'll say a hard warfare check. As cadets they're probably not very well known yet

Haha, so you can't remember anyone of real note :P

What would be the roll for any details regarding the vents and the hangar?

I had a bit more luck

Information for remote turrets : 3eA+2eD 5 successes
a-s-a.png a-s-s.png a-s-s.png d-th.png d--.png

Seems I quite knowledgeable about remote turret systems.

Just now, Sterf said:

I had a bit more luck

Information for remote turrets : 3eA+2eD 5 successes
a-s-a.png a-s-s.png a-s-s.png d-th.png d--.png

Seems I quite knowledgeable about remote turret systems.

That deserves a nickname. :P

Ok @Sterf you know that the turrets are controlled within the control network, but there are terminals set into walls near turrets where each can be managed individually. If a slicer is good enough they can hack the network from those terminals, but it does work both ways.

11 minutes ago, satkaz said:

That deserves a nickname. :P

Yeah that was quite a lucky check. How about "Coder" as it has to do with computers.

4 minutes ago, Sterf said:

Yeah that was quite a lucky check. How about "Coder" as it has to do with computers.

I'm good with that. I mean, I was gonna call you "Datapad" or "Data" for short.

Coder sounds like a good name. So does Data, I was thinking "Engi".

2 minutes ago, satkaz said:

I'm good with that. I mean, I was gonna call you "Datapad" or "Data" for short.

I like that one as well. Hard to decide for me, do you want to have a vote on it?

Edited by Sterf

Sure if it's between, Coder and Data, I'll go with Data!

1 hour ago, SHADOWGUARD CHAMPION said:

@Shlambate , same length a Chatterbox which is an actual Clone nickname.

I meant in number of words, still a good one, but I'm not sure Label Maker fits perfectly. If anything this Combat mission will give him a name.

Hmm, so we can't determine anyone special right now, but we know that we can slice the turrets through their nearby terminals.

We can try to figure out details about the vents, the drainage, and the hangar.

For the vents: it would be nice if we could figure out if there are any fans or whatnot that could pose a danger.

For the drainage: it would help to figure out when they're drained and when they're full, so that we don't drown.

For the hangar: Since it's an open area, it would help to see if there's cover/places to sneak/terminals that are conveniently close.

Ok, I'm going to change the skill required here to mechanics, representing the knowledge behind the engineering. Still an average check though.

So, I'll be rolling for the vents, other people can take a look at the drainage and the hangar.

Mechanics [Details about the Vents] : 3eA+2eD 1 success, 2 advantage
a-s-a.png a-a.png a-a-a.png d--.png d-th-th.png

Looks like I notice that there are things in the vents. As for the advantage, I could give either one boost die to someone or 2 boosts to the next person in line, stating that as we're planning this, we're getting more and more info from each other and could point out things that one of us may have missed.

Edited by satkaz
1 minute ago, Rabobankrider said:

Ok, I'm going to change the skill required here to mechanics, representing the knowledge behind the engineering. Still an average check though.

Doesn't really matter nobody has any rank in any intellect skills afaik.

To the rest of the group: Satkaz and I have the highest Intellect skill but for me it feels weird if just us two do all the rolling to develop a plan. Do you want to go the "optimal" way or does somebody else want to do a roll?

Already rolled one section. I don't mind rolling for more info myself, but I do feel like letting others take a stab at it, see what they get.

Sure what's the difficulty? Could 9182 get boosts from his squad mates?