9 minutes ago, llamaman88 said:8 dice sets for the 7 clans
That would be a monumental shift for FFG. All the games they make with custom dice only have one set, playing the game with efficiency usually requires multiple of those sets though.
18 minutes ago, tenchi2a said:That could be pointing to a Dual stat system: Bad idea
or a hybrid approach with rule to shift it either way.
What I'm imagining is the dice have good and bad symbols on the same dice. The GM calls for a 2 success keep 3 roll, pc rolls their 5 dice and gets:
2 Advantage
1 success 1 Threat
1 Advantage
1 Blank
1 Success.
To succeed they must keep the Threat (bad luck) so they also choose the 2 Advantage (good luck) option to offset it. They could decide to intentionally fail the roll to get 3 Advantage if they think it's going to be more beneficial in the long run.
IDK, I have so many different ideas of how the system could work, it's ridiculous.