On 1/15/2018 at 2:38 AM, Mychal'el said:Did you read anything we are saying? Your unrelenting obstinance is a severe hindrance to your human relationships. If people are replaceable to you, then you may not care. Maybe that's why you don't listen to others. Your argumentative spirit is unbearable. I don't know if you actually want to play this game or if the game your really playing is arguing with people until they give up.
I just wanted to get your character to the end of this session QUICKLY and give him some sweet narrative meat to take to the next table. I had such an awesome meal prepared.
But you keep pushing for more, then when I give you an extra inch because I'm feeling generous, you take a mile. Then when you exhaust me with ridiculous arguments, and I agree with whatever you want just to make the argument stop, then you start another argument because you would rather do that than actually play.
I don't understand why you think this is ok to treat people this way but it isn't.
That’s not why I’m arguing. The issue I have is the abrupt cut of a pretty important series of checks and ignoring of the intent and stated points of my intended actions to the point of essentially being railroaded into a predermined confrontation I was deliberately trying to avoid.
I was expecting you to give me difficulty values for the necessary skill checks (piloting, mechanics, and computers) but instead got a scene cut into the scenario you planned, that I was actively trying to evade , with no skill resolutions or explanation to determine how or why I ended up there. That’s railroading.
You skipped a whole series of events and railroaded me into a fight Korath can’t win without even giving me the opportunity to even try to make my plan work.
How would you like it if you told your GM your plan for avoiding a fight you know you can’t win, making your first action ( and only the first action ) towards that goal, and then being told the scene just cut to a new one with you in exactly the situation you were trying to avoid with no logical reason nor game mechanics reason for it either.
I’m sure you wouldn’t be too happy.
Now, you already said that what I planned would make for a great role-play sequence, so why not actually play it out like it should have been in the first place?
Edited by Tramp Graphics