Force Fugitives OOC

By killerbeardhawk, in Star Wars: Force and Destiny Beginner Game

Okay I edited my post. I'm now looking for voice recordings on the datapad.

Anyone who would like to try to get the password from McTanen his dice pool would be 2eC for social checks.

29 minutes ago, killerbeardhawk said:

Anyone who would like to try to get the password from McTanen his dice pool would be 2eC for social checks.

Eh, I guess I'll give it a shot. I've got the best pool for it anyway.

Sweet Talking an Imp : 2eA+1eP+2eC 2 successes, 2 advantage, 1 Despair
a-s-s.png a-a.png p-s-a.png c--.png c-d.png

Well that's going to be interesting. I need a little time to type up my post to reflect this, little busy at work, but I'd like to use the 2 advantage, to have him provide another bit of beneficial information pertaining to our situation, that he didn't actually want/mean to provide. Sort of like how Hagrad from the Harry Potter movies would say something and then go "....I shouldn't have said that."

Edited by KungFuFerret

@KungFuFerret

He will have an story for you and a request...

9 minutes ago, killerbeardhawk said:

@KungFuFerret

He will have an story for you and a request...

That's fine, I just need a little time to write it up that isn't off the cuff.

That despair was throwing me off, but I have an idea now. Plus i now have some back story of this cell block and why there's only one guard on duty. Post coming soon.

19 hours ago, killerbeardhawk said:

That despair was throwing me off, but I have an idea now. Plus i now have some back story of this cell block and why there's only one guard on duty. Post coming soon.

Not trying to rush you, I just remember you posted something once, and it never got displayed. Since you said "coming soon", I thought I'd just check in case you did try and post it, but it didn't work or something.

@killerbeardhawk , Can Reesh flip a destiny point to get some kind of comlink tuned into the stormtroopers frequency or something?

1 minute ago, Rabobankrider said:

@killerbeardhawk , Can Reesh flip a destiny point to get some kind of comlink tuned into the stormtroopers frequency or something?

Yes, just make sure you set it to either receive local transmissions or ship wide broadcasts.

Temporary pause due to going over my data limit on my phone. Looks like we are wrapped up in this encounter and and will start a new encounter centered around the hangar!

This will be your last chance to spend a DP to recieve an item from that supply closet.

If anyone is missing Strain you can roll to recover now, as there won't be another chance on the Star Destroyer.

With that encounter over everyone is awarded 10xp!

Going to spend 10 xp to buy Rapid Reaction talent from the Seer tree.

10 XP for Enhance (Resiliance) and Enhance (Brawl)

Oh, I just had a thought. Could I alter my post so that Reesh doesn't find a com link, and instead finds some kind of translator? As no one has directly responded to the post it should be easy enough to do I figured.

Also for my 10 xp I was going to take the force power seek. I also had a question about that. In the consular sourcebook I saw that it had a section on alternative force followers, including Gand Findsmen. It said that if the GM wanted they could cut the cost of seek and farsight by 5 xp points, but at the cost of the powers taking about 3 hours meditation to activate. I was wondering if you were playing that kind of thing or just the standard use?

Are we waiting on anything in particular with this scene?

I'm just waiting for confirmation for my change before I go any further. :)

On 10/17/2017 at 3:40 PM, Rabobankrider said:

Oh, I just had a thought. Could I alter my post so that Reesh doesn't find a com link, and instead finds some kind of translator? As no one has directly responded to the post it should be easy enough to do I figured.

Also for my 10 xp I was going to take the force power seek. I also had a question about that. In the consular sourcebook I saw that it had a section on alternative force followers, including Gand Findsmen. It said that if the GM wanted they could cut the cost of seek and farsight by 5 xp points, but at the cost of the powers taking about 3 hours meditation to activate. I was wondering if you were playing that kind of thing or just the standard use?

Translator would be fine. The DP flip would cover that.

Standard use please. There is a chance you could get a mentor (Ryz) that would could apply -5xp for basic force powers, but it would have to be when you have more free time with her.

On 10/25/2017 at 2:39 PM, KungFuFerret said:

Are we waiting on anything in particular with this scene?

Looks like just me.

Cool, I'll change my post to the translator

We will need to roll Cool initiative!

@Rakaydos Can you roll your stealth in difficulty die, as I will apply it to the troopers Vigilance roll.

Nothing spectacular, but hopefully I get to inflict some pre-combat debuffs.

stealth-as-difficulty : 3eD 0 successes, 3 threat
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9 minutes ago, Rakaydos said:

Nothing spectacular, but hopefully I get to inflict some pre-combat debuffs.

stealth-as-difficulty : 3eD 0 successes, 3 threat
d--.png d-th.png d-th-th.png

Troop vig : 1eP+2eA 2 successes, 1 advantage
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Should end up with 2 success, 2 Threat.

Survival-as-cool : 1eA+1eP 2 successes, 1 Triumph
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Let's go with disarming one trooper in the "suprise round" with the disadvantage, and use the triumph to kick the rifle over to the rest of the group.

Initiative (Cool) : 2eA 2 successes, 1 advantage
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Are we all rolling initiative now or just those engaging in this surprise round?

3 hours ago, KungFuFerret said:

Are we all rolling initiative now or just those engaging in this surprise round?

Everyone.