Force Fugitives OOC

By killerbeardhawk, in Star Wars: Force and Destiny Beginner Game

1 hour ago, killerbeardhawk said:

Ok I understand now. You will take that triumph crit and any wounds then. Make sure to add it to your post without Raks follow-up post needing to be edited if possible.

I've edited my post preliminarily, and am PMing @Rakaydos to try and resolve the crit & narrative elements.

7 minutes ago, awayputurwpn said:

I've edited my post preliminarily, and am PMing @Rakaydos to try and resolve the crit & narrative elements.

Alright, don't get too caught up in it, there's other things to do.

1 hour ago, awayputurwpn said:

With gear, I'd argue that we stand a better chance of getting out ;) and surviving once we're out!

Well I can't use it for that goal, so it's irrelevant :)

Well don't just listen to me. I'm being selfish on behalf of Asa, because he feels naked without his weapons :)

Any description of my Foresee result GM?

18 hours ago, KungFuFerret said:

Any description of my Foresee result GM?

It's up. I try to have "positive" visions with Light side pips. Hopefully I'll get show you what it looks like when you use the dark side to get a vision. :)

Asa got the password so it looks like a win win for everyone.

Btw, Asa thinks he's a gifted leader so he'll probably be throwing some directions around IC. feel free to ignore or whatnot, I won't be offended :)

There's still plenty to do inside the holding block, but to summarize: both bulkheads are still locked, the entry still needs a voice recognition password, the other was restricted to even McTanen.

The Evidence and supply closets are open. I would highly recommend grabbing your crate (there's 6 total in there, one for every PC) as there may be more to this evidence room, if all the crates were taken out.

There is a crate for Pickle Rick. I don't forsee his return, unfortunately, and would prefer it left intact. Any attempts to open it will require tools, something @RickAllison has.

So is there anything anyone wants to do at this point before we actively try and leave?

@Rakaydos 2eD+1eS melee check please!

What's the mechanics check, instead?

1 minute ago, Rakaydos said:

What's the mechanics check, instead?

Same 2eD+1eS

Because the utility knife counts as proper tools for most mechanics checks, I'll take the extra blue die.

mechanics to pop restraint bolt : 3eA+1eB+2eD+2eS 5 successes, 5 threat
a-s.png a-s.png a-s-s.png b-s-a.png d-th-th.png d-th-th.png s-th.png s-th.png

49 minutes ago, killerbeardhawk said:

Without effort, the knife easily dislodges the restraining bolt on the astromech droid. It's systems begin to reboot. Once it's visual sensor's are online, it receives a haunting image, a shistivastan standing in front of it holding a knife.

"AAAAAA-WWWWEEEEE", the droid exclaimed in a mechanical language as it dashed out of the closet, almost knocking over the shistivastan in the process. It seemed to not notice the other prisoners as it began to look from cell to cell.

What's the layout here? How far are we from the prison cells vs the evidence room, and where is the hangar in relation to us?

3 minutes ago, awayputurwpn said:

What's the layout here? How far are we from the prison cells vs the evidence room, and where is the hangar in relation to us?

The entire holding cell block is maybe 100 feet in diameter. It's all considered short range so it's pretty small. Think the place were they hold the Avengers in Civil War mixed with the guard tower of Guardians of the Galaxy. The evidence and supply closets are on the first floor of tower. Everyone would notice or hear the droid.

Star Destroyers are pretty big, hard to say the exact distance. I would recommend checking on with the terminal for more exact information.

@Edgehawk can I get a social check (your pick) against the droid. Just 1eC+1eS

Edited by killerbeardhawk
5 hours ago, killerbeardhawk said:

@Edgehawk can I get a social check (your pick) against the droid. Just 1eC+1eS

Description Negotiate an alliance with the droid
Results 1eA+2eP+1eC+1eS : 2 successes [1eA=S] [2eP=S, A/A] [1eC=Th/Th] [1eS=-]
a-s.png p-s.png p-a-a.png c-th-th.png s--.png

Am I right to assume the newly freed woman is the same that Kilimar had a vision of?

3 minutes ago, KungFuFerret said:

Am I right to assume the newly freed woman is the same that Kilimar had a vision of?

Yes.

26 minutes ago, awayputurwpn said:

"We have the key to unlock the exit," Asa said in reply to the newcomer. "I'll go and unlock it."

He ran to the computer terminal and keyed the command to open the exit, before collecting both the datapad and code cylinder.

Did I need to change something?

On 9/15/2017 at 6:11 PM, killerbeardhawk said:

There's still plenty to do inside the holding block, but to summarize: both bulkheads are still locked, the entry still needs a voice recognition password, the other was restricted to even McTanen.

@awayputurwpn I was wondering why no one was acting on this.

Edited by killerbeardhawk

Ah I see, I misunderstood. I thought there was a random locked door. One moment please.

Sorry about the triple post, having trouble quoting from IC. It was awhile ago back when Kilimar first opened up the terminal.

On 9/14/2017 at 0:13 PM, killerbeardhawk said:

McTanen's code cylinder would bring up a basic root menu for the terminal. There were basic code of conduct policies and some Imperial mission statements. More importantly it gave a list of available doors to access: cells 1-6, entry bulkhead, pulse suspension chamber bulkhead, evidence, and supply closet.

The pulse suspension chamber came up as "Clearance Level Unauthorized". Entry bulkhead read "Voice Authorization". Evidence simply required "Password". The other two were unlocked with code cylinder and Kilimar ordered them open. The force fields on all the cells dissipated and a "Shhht" noise of an opening door came from the ground floor of the watch tower.

1 minute ago, awayputurwpn said:

Ah I see, I misunderstood. I thought there was a random locked door. One moment please.

Yes I think the title of "Entry" may have thrown you guys off. It's referring to the bulkhead door Reesh and Wolfman would have been awake to know they came through.