18 minutes ago, flyingcircus said:The FFG SW sytem just needs a better combat anf force power explanation system in the books, most is very vague at best and mabe an option to play without all the narration dice just some way to play it as a straight up rpg like the old d6 stuff and it would probably gain more followers and people that would play, at least I could get a group to play then.
I guess FFG took it literal on the 'mysteries' of the force:p i do prefer the old control sense alter stats. Then difficulties to use abilities and not relying on the light/dark points and hope their flipped your way to activate more powerful abilities.