9 hours ago, DoubleDown11 said:Observations after a massive sample size (read: 2 games) of Kylo + 4 Proud Tradition Omega FOs:
- Sometimes you get a lot of proud uses, sometimes you just don't/can't (e.g. you're against a big swarm and the board is sufficiently clogged to make your reds non-viable).
- Neither of my opponents has flipped a Tradition on me once. I think it's an annoying trigger for opponents to remember/keep track of, and also some ships are just not interested in doing so (e.g. Academy Pilots who want to save their focus to attack).
- For some reason I just watched a four minute video of the song Tradition from Fiddler on the Roof, so thanks for that, X-Wing.
- 4 FOs really struggle to get much done, and I'm not sure if in either game I played, I wouldn't have been better off with Optics Zeta FOs. If we expand this to extended, I also think I might just like Crack Omegas better. In my game against Academies, Fanatical would have been much better as well, but that might be a niche case.
This is all to say that more testing is probably required, but I'm interested to hear what other real-life non-theorycrafting experiences have been like so far with Proud Tradition?
EDIT: I watched the video again. This song is a banger.
I'm with @Boom Owlin that I think FOs need Crack Shot to really pull their weight as offense generators. As that's extended only, I think the main role of FOs is filler, either as Epsilons where they're super cheap or Proud Tradition where at least they get a lot of shots with at least some mods. The key, I think, is to keep them filler, regardless of how you equip them. They're there to block, provide opportunistic 3 dice shots at close range, and occasionally slip damage through if the opponent has spent all their resources avoiding better shots. Proud Tradition helps them be better filler, but I don't think it helps them carry a game against the best ships in Hyper. Like you, this opinion is based on limited experience.
Edit: that is a great song
Edited by Biophysical