13 minutes ago, caelenvasius said:I’m sitting right next to him at the Red Robin! He’s seen it, and will be registering soon to talk to you.
he can just email me at [email protected] then if he's not already on these forums.
13 minutes ago, caelenvasius said:I’m sitting right next to him at the Red Robin! He’s seen it, and will be registering soon to talk to you.
he can just email me at [email protected] then if he's not already on these forums.
19 minutes ago, Kaptin Krunch said:he can just email me at [email protected] then if he's not already on these forums.
He’s not, but probably will be after Day 2. I’ll send him the email as well.
1 hour ago, Dreadai said:That data is bad ... or at least the lists aren’t assigned to the correct player. Bob Dee is flying Drea Scurrgs not imperial 5s.
I changed it. I also go through a subset* of players to confirm, but so far this was the only error
edit: so far 37, still the only mistake
Edited by GreenDragoonSome first infos about denver:
11.3% conversion rate (top 18 out of 160 players)
More on Han:
More on Phantoms:
More on RebelBeef:
Nope, sorry. I won't go through all lists to figure out whether they were or were not rebel beef. I guess I did...
Overall, 22/160 were going for the best options to win (13.75%). That is not that high and a good sign for the community. Including the rebel beef, 42/160 went for one of the big 3 meta staples.
Meta thoughts but this time they're from me:
That's a lot of Blind Han.
Vultures couldn't cut it.
Scum in Cut, but it's getting weird.
Imperial players either brought Vader or Phantoms, or went home.
Jedi couldn't cut it either, but they were closer.
First Order is still the Kylo, Quickdraw, and Tavson faction.
It's the Resistance!
6 hours ago, Dreadai said:That data is bad ... or at least the lists aren’t assigned to the correct player. Bob Dee is flying Drea Scurrgs not imperial 5s.
Likely just a typo on my part. Looks like someone fixed it.
News from Hannover, Germany top cut...
29 player top cut. Top 8 is just ending. Looks like Han/Jake won 50-47 vs Ani/Mace/2x Torrent on stream.
There were no CIS in cut.
Hera, Wedge, Norra (Y) made cut 6 times. Not sure if any are left.
Two Dutch (the nationality) players in top 4. Netherlands On Top?
Don't think lists are anywhere yet.
Netherlands has been on top of european xwing since like ever, if only they manage to get a team for the ETC....
The game on stream also strenghtened my convintion that while Kanan+Dampers MIGHT be a bit too much, it's mostly players still have no clue on how to play against Han Jake... The republic player deployed way too spread and went after Jake for a whole hour (despite deploying Anakin at the opposite corner of the A-wing, gifting Han free shots on him while Anakin crossed the mat to get Jake) then gambled all his hopes on a 4 hull Torrent not dying in 2 turns of Han shooting.
Han was never threatened the whole game and was shot on only during the last turn of the game... And despite all of that, they game was incredibly close.
I still beleive all this Han panic is very unjustified, like it's also being shown at Denver where only one made the cut despite a strong presence. Let's see if Han Jake can win now that's playing against 2 ps 6 ships who alos won the bid war
1 hour ago, svelok said:
- I would hate this build even if it was confined to the bottom tables.
Why can't you just appreciate their skill?!?!!!!!!
48 minutes ago, Sunitsa said:I still beleive all this Han panic is very unjustified, like it's also being shown at Denver where only one made the cut despite a strong presence. Let's see if Han Jake can win now that's playing against 2 ps 6 ships who alos won the bid war
You’re entitled to your opinion of course. It’s also noted that many of us preferred a different style of game that focuses more on dials than on hard list counters.
Sad Roger Rogers
6 minutes ago, LagJanson said:You’re entitled to your opinion of course. It’s also noted that many of us preferred a different style of game that focuses more on dials than on hard list counters.
This is exactly it. It also is the kind of list that significantly narrows the meta just by being competitive.
17 minutes ago, LagJanson said:You’re entitled to your opinion of course. It’s also noted that many of us preferred a different style of game that focuses more on dials than on hard list counters.
A hundred times this.
The Han-Jake list could never win anything, ever, and I'd still holler from the rooftops for a nerf. It takes just about everything bad from 1st Edition and ports it all directly across to a game that was meant to be doing away with them: minimal cost infinite regen, firing arcs that are irrelevant, dials that are irrelevant, massive points fortressing, even actual fortressing. The only things missing are an infinite bomb and Harpoon.
Edited by DR4CO10 minutes ago, LagJanson said:You’re entitled to your opinion of course. It’s also noted that many of us preferred a different style of game that focuses more on dials than on hard list counters.
I keep hearing this and I don't get what this mean
Do rebel beef focus more on dials than a Falcon? Do drea swarms? Do Phantoms?
Flying what's almost is a one ship list is the epitome of dials mattering, both for who plays it and who plays against it
Vader Vynder Jendon Denver Matchup Breakdowns. The list is interesting and being talked about so I wanted to take a closer look at what it faced in Swiss.
#1:
W - kylo qd null
W - ani mace ahsoka
L - cassian wedge braylen ten
W - qd recoil fotp
W - poe lulo nien (streamed)
W - vader soontir whisper
#2:
W - Quad Phantoms
L - Rebel Beef
W - Rex Whisper Nu
L - Vader Nu Nu Nu
W - Luke Thane Wedge AP5 Leia
W - Scum Jank
#3
L - CIS Vultures
W - Imp Aces
L - CIS Vultures
W - Imp Storm Squads
L - 7 Sycks
W - Mirror
#4
W - Wedge Luke
L - XBUB
W - Mirror
W - BXUX
L - YYZZZU
L - Han Norra Jake
#5
L - Ani Mace 2x Torrent
L - Kylo
W - QD Midnight Jober
W - Maul Dooku Smug Bastards of Legend
L - Wedge Dash
L - Soontir Vader Kagi
#6
L - Blount Dutch Wulfwarro Saw
W - Jendon 3x Storm Squads
L - Mirror
W - Wedge Norra Gavin
L - Vader Whisper Soontir
L - Mirror
Bonus Content: 7 Syck Guy went 4-2 and is the real MVP
W - Old T Seevor Runner Runner Banana Banana
W - Drea 3 Lok
L - QD FOTP FOTP
L - Maarek Scourge Howl Mauler Duchess
W - Quad Counter of Legend
W - Lulo Talli Temmin Nien
1 hour ago, Sunitsa said:
I keep hearing this and I don't get what this mean
Do rebel beef focus more on dials than a Falcon? Do drea swarms? Do Phantoms?
Flying what's almost is a one ship list is the epitome of dials mattering, both for who plays it and who plays against it
It really isn’t. If you have eight positions with significant differences after your dial is set, even if there’s only one single “good” option for dial choice, move last, AND you can make sure you get a shot regardless of any of that (and even then still have mods)... your dial matters lot less than ships that have to point a certain direction to get a shot and give up any modification to select from a set of minor repositioning options.
I mean, I get that some people like the combo-wing version of the game that was more prevalent in V1, but I really don’t see how someone can view the planning phase as equal for those type of lists. Imo, it’s a fundamental misunderstanding of the value of that phase to different lists.
Edited by AlexWGerman Final: KKKK vs Imperial Aces (Vader, Whisper, Soontir)
50min played and 2 Ks down, the other 2 both on 2hull, Whisper on 1hull, Vader lost shields
48 minutes ago, Sunitsa said:
I keep hearing this and I don't get what this mean
Do rebel beef focus more on dials than a Falcon? Do drea swarms? Do Phantoms?
Flying what's almost is a one ship list is the epitome of dials mattering, both for who plays it and who plays against it
If I get to decide if I do the move on my dial after you've moved, or can in some other way (id, advS, SNR) tweak it. The move on my dial matters less, and therefore so do yours.

Incidentally, when your Lando takes a lock action and is measuring range to the tug, you are, in fact, not allowed to then pivot and measure range from the tug to where your Han is about to be
31 minutes ago, svelok said:
Haha, I thought exactly the same when it happened!
edit: stream also shows what happens when Han forgets about dampners, coordinated boosts or which ship moves first...
e2: or that you can still be ahead after spreading 13 damage over 4 ships
Edited by GreenDragoon36 minutes ago, GreenDragoon said:Haha, I thought exactly the same when it happened!
edit: stream also shows what happens when Han forgets about dampners, coordinated boosts or which ship moves first...
e2: or that you can still be ahead after spreading 13 damage over 4 ships
When turns take forever, it can be hard to collect enough MOV on 2 ship lists.
40 minutes ago, GreenDragoon said:Haha, I thought exactly the same when it happened!
edit: stream also shows what happens when Han forgets about dampners, coordinated boosts or which ship moves first...
e2: or that you can still be ahead after spreading 13 damage over 4 ships
To be fair, bumping the Hired gun was the correct move. As was banking out towards it two turns later. Both moves dodged really potent fire.
1 hour ago, Sunitsa said:
I keep hearing this and I don't get what this mean
Do rebel beef focus more on dials than a Falcon? Do drea swarms? Do Phantoms?
Flying what's almost is a one ship list is the epitome of dials mattering, both for who plays it and who plays against it
1.) Most people also think Phantom's are a problem, but they are in fact locked into the choice they make in the planning phase, so accurately guessing their maneuver is a big step in winning.
2.) Rebel Beef is extremely dial and arc dependent, if it guessed wrong, the list will do terribly.
3.) Drea swarms are similar to beef in that they have decisions to make.
One could argue that all of these lists are underpriced, but their planning phase dictates what happens in the game. Fat Han just has to avoid flying into the middle of opposing formations, which is plainly too much for some players, but we don't design the game around those players.
Just now, Hiemfire said:To be fair, bumping the Hired gun was the correct move. As was banking out towards it two turns later. Both moves dodged really potent fire.
I'm not sure.
He wanted too many shots when he was comfortably ahead on points.
1 minute ago, GreenDragoon said:I'm not sure.
- Shoot and remove the Quadjumper instead of the r1 shot that took 4 shields off of Nym
- that opens up the option to run through the left side of the board and away
- A turn later: again the same
- A turn later: go faster with Lando and run away, do a bank that gives Han an action, then boost yourself.
He wanted too many shots when he was comfortably ahead on points.
I wasn't disagreeing about his lack of focusing fire, I was focused on the lack of ID usage.