I liked the Stormtrooper Higgins Boat, since it is exactly designed for what its supposed to do. i just was hoping for it to have a defensive gun according to theCross-Section book, oreven an apparent one on the micromachines/in the movie...but nada.
And I was really expecting some sort of B-wing, or Y-wing, or some other biggish style bomber for the T-70s to cover and then have to do the actual work for at Starkiller.
Actually, the top mounted hatch gun can be fired from inside, and we DID see that stormtrooper blasters can damage a starship. While the devs think 1 die attack is a waste, in this case giving a 1 die native turret could work. Make the dropship really cheap, two crew (maybe a boarding action via spacetrooper assault) as a crew. It could work more as a support ship.
0 attack dice, turret slot.
Like the HWK should have had.
I don't disagree that the HWK-290 should have been like that, But I disagree that the Landing craft should have a turret slot. While I stated that a handheld blaster could damage an x-wing, I don't believe the lander should be equipped with a twin laser turret, or ion cannon turret, or other combat heavy upgrade. It should be a dirt cheap, situational support ship, not a front line fighter - which Is why I suggested the space trooper upgrade. It gives the ship, and others with crew a new method of attack.