Imperial Z-95

By Crabbok, in X-Wing

It would fly around (cumbersomely) and shoot at stuff.

Are the rebels lacking ships that fly around cumbersomely and shoot at stuff?

No they're not; but they don't look as cool as the Lambda does.

The way the game's set up means you couldn't have a title that converts an Imperial Lambda to a Rebel one (not saying FFG couldn't work around that though.) However, that would also give the Rebels access to Captain Yorr, Captain Kagi and Colonel Jendon.

I'll acknowledge that. It would take more than a simple title card to engineer. But, as you said, if FFG wanted to do it, they could figure out a way.

I wonder what we're really arguing about here, though. There's the thematic vs. 'design space' argument. I tend to stick up for the thematic side of things. I realize that the Tyderium did not fight in combat, so that's a thematic drawback, but with so much else about this game, that Rubicon has already been crossed. I don't take the design space argument in this debate as seriously, because I don't see any harm in redundancy. Sure, I suppose that there's an opportunity cost. If they're re-occupying this design space, then they're not developing another. But, so what?

It would fly around (cumbersomely) and shoot at stuff.

Are the rebels lacking ships that fly around cumbersomely and shoot at stuff?

No they're not; but they don't look as cool as the Lambda does.

The way the game's set up means you couldn't have a title that converts an Imperial Lambda to a Rebel one (not saying FFG couldn't work around that though.) However, that would also give the Rebels access to Captain Yorr, Captain Kagi and Colonel Jendon.

I'll acknowledge that. It would take more than a simple title card to engineer. But, as you said, if FFG wanted to do it, they could figure out a way.

I wonder what we're really arguing about here, though. There's the thematic vs. 'design space' argument. I tend to stick up for the thematic side of things. I realize that the Tyderium did not fight in combat, so that's a thematic drawback, but with so much else about this game, that Rubicon has already been crossed. I don't take the design space argument in this debate as seriously, because I don't see any harm in redundancy. Sure, I suppose that there's an opportunity cost. If they're re-occupying this design space, then they're not developing another. But, so what?

Well the so what to it is that if the ship has the same role as another then one of them is going to win out. Certain ships just won't get fielded anymore or see any action because they've been made obsolete by whichever one is the most point-efficient. Then people will want a design fix for the one that isn't used. The TIE Advanced is a great example of that. The only one that ever gets used is Vader, and that's extremely rare, because it lacks a role of its own and lost out on the points battle. If they reduced its point value then they run the risk of making another ship overcosted and obsolete. So that's the risk of redundancy. From a thematic and creative standpoint sure, if you don't mind having sacrificing efficiency in your list for fluff that's fine. But FFG has made it clear that they don't want ships to fall into that hole.

I think you're engaging in false equivalency. The people arguing against the rebel lambda are expressing a certain level of certainty, which I have not seen on the pro-rebel lambda side. Unless I missed something, which you can point out to me if I did.

"Yet, the Tyderium is the most iconic showing of the shuttle, whereas I don't buy that the Y-wing is readily associated with pirates et all. The Z-95 yes, but the Y-wing is iconically Rebel.

I don't think Most Wanted is a curveball. I expect to see a Rebel and Imperial version. Not necessarily to bring new ships into the faction, though possible with the Tyderium, but as the best way to improve older ships."

"I stake my reputation on the fact that we will. Maybe not a new miniature, but we'll see a chewie pilot, a "fly Casual" card, probably a whole mission related to it."

Well the so what to it is that if the ship has the same role as another then one of them is going to win out. Certain ships just won't get fielded anymore or see any action because they've been made obsolete by whichever one is the most point-efficient. Then people will want a design fix for the one that isn't used. The TIE Advanced is a great example of that. The only one that ever gets used is Vader, and that's extremely rare, because it lacks a role of its own and lost out on the points battle. If they reduced its point value then they run the risk of making another ship overcosted and obsolete. So that's the risk of redundancy. From a thematic and creative standpoint sure, if you don't mind having sacrificing efficiency in your list for fluff that's fine. But FFG has made it clear that they don't want ships to fall into that hole.

That sounds like a slippery-slope argument to me.

If they make a rebel lambda available (somehow) in a crossover pack, with a unique Tyderium title card and what-not for the dials/pilots, then the redundancy argument really doesn't fly. If they get the point cost right, then the rest is taken care of too.

The problem with the TIE Advanced is not that it's redundant, it's that it's overcosted. As a missile-carrying, evading, three-agility fighter, it seems like it doesn't actually occupy a role taken up by anything else in the imperial arsenal. That said, I'm perfectly fine with it being only used for Vader, but if they want to do something to buff it, then I'm perfectly fine with that too.

Wait you guys, I've got an idea. There isn't really a precedent for this, but what if they had a rebel Lambda conversion kit, but only had unique pilots?

I see a major thematic problem of generic rebel Lambdas, because they don't feel like generic rebel ships. Everyone mentions the Tyderium, and rightly so - the famous rebel Lambda is a very specific one. It's an Imperial ship that in this case was being used by the rebels. So by only having unique pilots (Han and Chewie probably) it can have a rebel presence without feeling like the rebels have this huge supply of Lambdas.

I know they've taken other thematically-unique ships (both YT's) and given them generic pilots, but we accept it mostly because those ships feel like part of their respective factions, whereas the lambda doesn't *feel* like a rebel faction ship.

If FFG were to do something like this they could sell a pack that maybe has a couple cross-faction unique pilot conversions. I have no idea though if there's a feasible crossover to the Imperials though. Was there ever an imp pilot who piloted a y-wing or b-wing or something?

Edited by MrCorellian

Forbidden with Tycho when?

but what if they had a rebel Lambda conversion kit, but only had unique pilots?

The E-wing might as well only have unique pilots. The IG-2000 does only have unique pilots. If the pilots are good we'll see a lot of them. If they aren't why are they being released at all?

Wait you guys, I've got an idea. There isn't really a precedent for this, but what if they had a rebel Lambda conversion kit, but only had unique pilots?

I see a major thematic problem of generic rebel Lambdas, because they don't feel like generic rebel ships. Everyone mentions the Tyderium, and rightly so - the famous rebel Lambda is a very specific one. It's an Imperial ship that in this case was being used by the rebels. So by only having unique pilots (Han and Chewie probably) it can have a rebel presence without feeling like the rebels have this huge supply of Lambdas.

I know they've taken other thematically-unique ships (both YT's) and given them generic pilots, but we accept it mostly because those ships feel like part of their respective factions, whereas the lambda doesn't *feel* like a rebel faction ship.

If FFG were to do something like this they could sell a pack that maybe has a couple cross-faction unique pilot conversions. I have no idea though if there's a feasible crossover to the Imperials though. Was there ever an imp pilot who piloted a y-wing or b-wing or something?

This is a pretty good suggestion but I'll take it one step further.

Instead of having the title card "Tyderium", you incorporate the title into the ship card, so your card would read "Chewbacca", and below that , instead of Lambda, it would say in a smaller font "Stolen Lambda shuttle Tyderium", and have that be unique. This way, they could include a Han version, a Chewie version, and a Luke version, but you'd NEVER be able to fly multiples at the same time because you are making it clear that there is only one stolen ship.

The idea of a unique ship is clever (not that FFG would do without good cause as it'd cripple sales of that ship) but capping the rebels at one Lambda won't make it rare because all you're doing is capping it at one Lambda per list. Doing the same to the Falcon isn't going to make the Falcon an uncommon sight.