The Decimator IS the beast that people feared it would be!

By Knucklesamwich, in X-Wing

Building on the idea of this thread:

Captain Oicunn + Expose + Ysanne Isard + Experimental Interface (53)

Boba Fett + Veteran Instincts + Navigator + Engine Upgrade (47)

5 attack dice at range 1 can be hard to deal with even for a Fat Falcon. Gunner on those Fatties is largely wasted point as they are almost sure to get hits in the first attack.

Very good point about using EI+Expose AFTER Isard triggers at the start of the combat phase. Just note that you need to keep tract of the timing turn by turn. At the start of the game, Isard is not working, so you need to use EI during the normal time. Then later, once you get 1+ damage cards, you need to wait for EI until the start of combat. Not difficult really, but there is the significant potential to forget the order or mess it up in a tourney.

Oh, and I have tried the Chiraneau in with the Expose/EI load out. So much fun to blow stuff up with 5 dice +TL and pseudo marksmanship .

Edited by Texx

the best part is even if you block the beast it still gets to use the expose function as the free action from Ysanne.

Nice catch. I didnt fully look at the wording "Free Evade Action" and consider the good things, i only looked at the downsides.

On the flip side, fighting another Decimator with Rebel Captive will shut this combo down. You are right to include Yorr in the list considerations. Makes me reconsider pulling Rebel Captive from my recent list...

You certainly can get the Experimental Interface action trigger from a free action. I'm sure once the official release of Wave 5 and the FAQ gets updated we will have some verbiage on this.

Holy crap! Even when blocked you can trigger Isard and then a second action wih PTL or EI. That is genius!

I will ask the question of FFG and see if they respond with a ruling on this interaction before we get to excited.

I will ask the question of FFG and see if they respond with a ruling on this interaction before we get to excited.

Well, we already know that ships can get passed free actions after they bump, so this would be no different.

I.e. GET EXCITED!

P.S. I still don't think that it's the best use of 7 points. But I could be wrong, maybe Expose will finally be useful. I would rather have Engine Upgrade to dodge arcs or chase down the Outrider though.

Edited by MajorJuggler

I will ask the question of FFG and see if they respond with a ruling on this interaction before we get to excited.

Well, we already know that ships can get passed free actions after they bump, so this would be no different.

I.e. GET EXCITED!

P.S. I still don't think that it's the best use of 7 points. But I could be wrong, maybe Expose will finally be useful. I would rather have Engine Upgrade to dodge arcs or chase down the Outrider though.

Edited by Osoroshii

I'd thought of this combo sans EI (as I don't plan to get a YT-2400), but EI is the cherry here.

So is this just a Fat VT, whose bane will be the Z-swarm?

Edited by Mikael Hasselstein

I'd thought of this combo sans EI (as I don't plan to get a YT-2400), but EI is the cherry here.

So is this just a Fat VT, whose bane will be the Z-swarm?

To be honest, Swarms are the vain of all large ships regardless of the upgrades.

I will ask the question of FFG and see if they respond with a ruling on this interaction before we get to excited.

What's to clarify? As someone up thread mentioned, this is virtually identical to the Turr Phenir/PTL case and there is no doubt how that works.

I will ask the question of FFG and see if they respond with a ruling on this interaction before we get to excited.

What's to clarify? As someone up thread mentioned, this is virtually identical to the Turr Phenir/PTL case and there is no doubt how that works.

It would be the same for Turr if he triggered the PTL after he attacked.

I'd thought of this combo sans EI (as I don't plan to get a YT-2400), but EI is the cherry here.

So is this just a Fat VT, whose bane will be the Z-swarm?

To be honest, Swarms are the vain of all large ships regardless of the upgrades.

And so the triangle is complete.

Ho hum.

I'm glad people are already enjoying the Decimator. Seeing spoiled images of it was what ultimately caused me to hop on board the X Wing bandwagon and solidified my choice to play Imperials.

There are a lot of potential fun builds. I'm planning on buying a pair of VT-49s so I can run my 2 Live Crew list.

Welcome!

Everything is awesome

Everything is cool when you're flying with me (empire)

Everything is awesome

When you're flying a VT!!!

I will ask the question of FFG and see if they respond with a ruling on this interaction before we get to excited.

Well, we already know that ships can get passed free actions after they bump, so this would be no different.

I.e. GET EXCITED!

P.S. I still don't think that it's the best use of 7 points. But I could be wrong, maybe Expose will finally be useful. I would rather have Engine Upgrade to dodge arcs or chase down the Outrider though.

It's 3 points for the extra action and costs a stress like PTL, and the extra attack is four points like opportunist at really no additional penalty (on the Decimattor) or similar conditional use. It's also possibly a third action if you're using Isard and if blocked, it still allows you two actions. I'd say it's a solid seven points as a combo.

I told you people Decimator + Expose was going to be a thing.

I told you people Decimator + Expose was going to be a thing.

But we only listen to people with 1K+ posts :P

It's hard to get used to expose being good on anything is all.

I must say.

Impressive. Most impressive.

I have only the greatest respect for you forum-goers.

--

Has anyone tried these builds and seen how cost effective they are?

Also want to know if the Engine was worth it.

Edited by Blail Blerg

I really hope they make some upgrade cards only available in Rebel ships like Experimental Interface available at some point down the road without having to purchase Rebel ships. Great marketing strategy for FFG, but terrible on my wallet.

For the time being, I am sticking to what I can trade with my friends or what comes with my ships. Also most people outside of a tournament shouldn't mind a printout.

I told you people Decimator + Expose was going to be a thing.

But we only listen to people with 1K+ posts :P

It's hard to get used to expose being good on anything is all.

I'm working on it.

And honestly, when I posted about it. Ysanne and EI hadn't been printed yet, so I had no clue how good a combo was coming down the pipe.

I told you people Decimator + Expose was going to be a thing.

I think Decimator+Expose would have had some limited use (similar to opportunist now) but needed something else to make it decent (Experimental Interface) since the extra die by doesn't yield a much different average damage than a roll modified by focus or TL. Ysard's ability to trigger it and give the Decimator two actions even when blocked (or three when not) is going to make it pretty darn good, especially if it's on the Admiral.

Expose is best on Chiraneau, in my opinion. Perhaps if you have another ship with Squad Leader, then it could work with Kenkirk.

Expose is best on Chiraneau, in my opinion. Perhaps if you have another ship with Squad Leader, then it could work with Kenkirk.

I'd agree but I think Oicunn has some potential as well. He rams an enemy ship, causing them damage. Then in the combat phase with shields down, Ysard triggers and then EI can activate Expose.

Expose is best on Chiraneau, in my opinion. Perhaps if you have another ship with Squad Leader, then it could work with Kenkirk.

I'd agree but I think Oicunn has some potential as well. He rams an enemy ship, causing them damage. Then in the combat phase with shields down, Ysard triggers and then EI can activate Expose.

I almost feel like it's wasted on Oicunn, though. He's a really agressive ship and should be using his actions for Focus and Target Locks. I like Oicunn with Saboteur + Mara Jade + Dauntless.

Expose is best on Chiraneau, in my opinion. Perhaps if you have another ship with Squad Leader, then it could work with Kenkirk.

I'd agree but I think Oicunn has some potential as well. He rams an enemy ship, causing them damage. Then in the combat phase with shields down, Ysard triggers and then EI can activate Expose.

I almost feel like it's wasted on Oicunn, though. He's a really agressive ship and should be using his actions for Focus and Target Locks. I like Oicunn with Saboteur + Mara Jade + Dauntless.

A Dauntless build is significantly cheaper, so I can certainly see that approach, but Saboteur requires an action and won't allow you to use focus or TL either.