Rules

  1. T-47 Airspeeder question...
    3
    replies
    CrowOfPyke
  2. Melee and engaged units
    6
    replies
    syrath
  3. Operatives - Troops or not?
    14
    replies
    syrath
  4. Emergency Stims and wounds during current activation.
    7
    replies
    YuriPanzer
  5. Heavy weapons mini as leader
    1
    replies
    Indy_com
  6. Han Solo Change of Plans card
    1
    replies
    nashjaee
  7. Emplacement troopers and panic
    6
    replies
    Indy_com
  8. Victory conditions question
    4
    replies
    YuriPanzer
  9. (double post, sorry)
    0
    replies
    YuriPanzer
  10. Force Organization Limits
    3
    replies
    Zanair
  11. Sabotage the Moisture Vaporators Victory Points.
    1
    replies
    arnoldrew
  12. Inspire X, how many units?
    22
    replies
    Turan
  13. Reckless diversion
    14
    replies
    syrath
  14. Emplacement Movement
    5
    replies
    syrath
  15. Suppression Work?
    5
    replies
    syrath
  16. Sniper targeting
    17
    replies
    syrath
  17. Standy move with Steady or Charge and targeting
    2
    replies
    nashjaee
  18. heavy machine gun E-Web snowtrooper
    3
    replies
    ronine
  19. Rules around changing height of ATST during game play?
    3
    replies
    lexicalscope
  20. Boba Fett Bounty Victory token question
    1
    replies
    nashjaee
  21. Key positions
    3
    replies
    LordBubba
  22. Aim/dodge in Melee
    4
    replies
    LordBubba
  23. Incompatible Setup Conditions
    2
    replies
    Zrob314
  24. Unit Leader Suffering Wounds
    3
    replies
    Zrob314
  25. Engaged minis and dodge
    1
    replies
    Lemmiwinks86