Arkham Horror: The Card Game

Enter the mythos!

  1. Dynamite Blast question (possible The Gateway spoilers)
    8
    replies
    RegisF
  2. Tweaks to preserve the scenario surprise during setup
    1
    replies
    Nushura
  3. Keeping track of spent actions.
    7
    replies
    Daft Blazer
  4. Trading Earned Assets
    2
    replies
    rsdockery
  5. The Gathering resolution question (spoilers!)
    1
    replies
    rsdockery
  6. Missing cards
    6
    replies
    Khudzlin
  7. Discovering clues on location question
    2
    replies
    Khudzlin
  8. Tutorial Video?
    3
    replies
    raven614
  9. Amount of cards used from two core sets
    19
    replies
    SuperMarino
  10. Enemy attacks, is there a skill check?
    2
    replies
    gylvan2002
  11. FAQ for Arkham Horror LCG (Core Set cards)
    0
    replies
    mplain
  12. Question about "move to a Location"
    4
    replies
    Gaffa
  13. thanks ffg
    4
    replies
    Hibbidy_jibbidy
  14. Some rules questions that came up ...
    1
    replies
    Doma0997
  15. Binders and High Level Cards
    5
    replies
    Buhallin
  16. Skill icons on asset cards
    2
    replies
    screamformechicago
  17. Cover up Card (#7)
    0
    replies
    ddavbro
  18. Investigators of Arkham Horror Playmat
    3
    replies
    General Zodd
  19. Friday can't come soon enough
    2
    replies
    Bullroarer Took
  20. Committing skill cards
    1
    replies
    Toqtamish
  21. Rules: Excess damage on allies
    7
    replies
    rsdockery
  22. 1-4 players, does that mean solo play as well?
    21
    replies
    Bullroarer Took
  23. The Essex Express
    24
    replies
    Xenu's Paradox