Deathwatch Rules Questions

  1. Cover question
    5
    replies
    herichimo
  2. Heavy Bolter and Full Auto Questions
    15
    replies
    Rennrh
  3. Force Fiels and more hits
    1
    replies
    Decessor
  4. Needing help balancing the Storm Bolter
    32
    replies
    Charmander2
  5. One Man Kill Team Squad Modes
    2
    replies
    Rennrh
  6. How many marines for squad mode benefits?
    2
    replies
    herichimo
  7. Can you equip a jump pack with the terminator armor?
    14
    replies
    ItsUncertainWho
  8. Standard issue ammunition?
    33
    replies
    Penpen2
  9. Blast weapons with semiauto/full auto
    11
    replies
    Baron Throatpunch
  10. Buying Advances
    5
    replies
    KommissarK
  11. Squad Modes
    2
    replies
    Rennrh
  12. Holy Vengeance/Forging the Bond/Ghostfire Pollen Extract
    9
    replies
    herichimo
  13. Why isn't there an official answer to healing
    18
    replies
    Charmander2
  14. Wall of Steel/ Step Aside
    2
    replies
    herichimo
  15. Caculating a Space Marine's Strength/Bonus
    4
    replies
    herichimo
  16. Movement diifculties
    21
    replies
    Captain Ventris
  17. Carry Tables….
    2
    replies
    Chastity
  18. Total Noob Here
    10
    replies
    AlphariusOmegon7
  19. Deathwing Terminator
    13
    replies
    Thebigjul
  20. Rules for Requisition Points and Imperial Navy Assets
    2
    replies
    Thebigjul
  21. gangIng up, parry and double team talent
    5
    replies
    0.113
  22. MIU incorported in Artificer Armour?
    3
    replies
    herichimo
  23. melee vs Draeadnought
    3
    replies
    Herr-Ethic
  24. Newbie GM: Bolter vs Bolt Pistol
    5
    replies
    H.B.M.C.
  25. Weapon Ranges
    13
    replies
    Naviward