Rogue Trader Gamemasters

  1. First Time GM – Do you use minis?
    16
    replies
    comradeda
  2. Questions from a first-time GM
    24
    replies
    ItsUncertainWho
  3. Freebooters - weirdboyz
    2
    replies
    Artanyis
  4. Only 1 Rogue Trader game being run at GenCon this year…?!?
    2
    replies
    kwinland
  5. An "Alt" session
    8
    replies
    NetzachBenetek
  6. i was wondering…
    3
    replies
    Errant
  7. Frozen Reaches help, please!
    8
    replies
    Zaakath
  8. Multiple characters on one ship
    4
    replies
    Malevant
  9. Using Psychic Powers during Warp Travel
    3
    replies
    Epoin
  10. New GM spreadin' my wings
    0
    replies
    JudgeGrimm
  11. Campaign synopsis: The Man in Vault Zero
    11
    replies
    Cornwallis
  12. A Clash of Kings (or a Tussle of Traders)
    2
    replies
    Cornwallis
  13. Stopping a ship from warp travel
    6
    replies
    professor_kylan
  14. Opponent stat cards
    4
    replies
    TechVoid
  15. Suggestions for the Sycorax
    4
    replies
    Drhoz
  16. Mapping warp routes?
    2
    replies
    Drhoz
  17. Assistance With a Ship Config?
    4
    replies
    Malevant
  18. Building Hulls: from Raiders to Battleships.
    4
    replies
    Nameless2all
  19. Handling a fleet
    8
    replies
    LegendofOld
  20. Warrant of Trade
    2
    replies
    Sna
  21. all your bases belong to us!
    2
    replies
    Ale Golem
  22. Tips for a new GM
    5
    replies
    Malevant
  23. The Dioskouri Systems Destruction
    3
    replies
    Ale Golem