Am looking for ideas on Dwarven higher tier careers, and came up with this one.
Any ideas be appreciated.
In dwarven society a Guildmaster has more esteem than the human version. The Guildmaster career just isnt the same as what the stories tell about Dwarvern Guilds. From the Engineer career it tells how they control the engineers via Banishment from holds etc. So I was thinking to create a Dwarven Guildmaster to represent this step up in importance.
I think in Dwarven sociey they could be heroic (Trait I mean) they would not be as important as a King, but they be up there. I do know that Runelords have alot of respect, they could also be a Heroic career. Advanced and Elite are also options based on feedback. Based on other careers
Advanced would mean 7 Career skills, 10 Advances, and 3 Talents
Elite would mean 8 career skills, 12 Advances and 4 Talents
Heroic would mean 9 Career skills, 12 Advances and 5 Talents
So heres whats I thought. This is the Dwarf Engineer version. But am sure there are various Guildmasters of the other Tradecrafts. Who wouldnt need the Dwarf Engineering skill. Instead of Engineer trait, they have the social.
Dwarf Engineer Guildmaster
Advanced Career: Dwarf
Bureaucrat, Hero, Engineer, Specialist
Primary Characteristics
Intelligence, Fellowship
Career Skills Charm, Discipline, Folklore, Intuition, Tradecraft, Leadership, Dwarf Engineering, Observation, Intimidate
Advances
Action Talent Skill Fortune Conservative Reckless
2 3 2 1 1 1
Talents
Reputation, Reputation, Focus, Focus, Any
I added Intimidate as they will try to intimidate their members into following the rules. Leadership as they are in charge of a massive guild system, Observation as they need to check other candidates work and find faults. Dwarf Engineering is self explanatory.
Maybe I am aiming to high, making it a heroic. But thats why i called the post theorycraft. So I get input from others on the career.
Edited by DurakBlackaxe