Click here for SW:EotE Character Generator - Latest Release
Hi everyone. Thought I’d let you all know that I’ve been working on a SW:EOTE character generator for the past month. It is very close to completion; I’m mainly still adding data (some descriptions are not in place yet). It pretty much allows you to create any character you can possibly create from the Core Rulebook. It also supports special talents such as Jury Rigged, Dedication, etc., and allows you to add any weapon or armor attachment you want. I’ve created a four-page character sheet that you can print, based around the design concept from the characters in the Basic Game (which I thought was cleaner than the sheet found in the Core Rulebook).
Future additions will include starships/vehicles, group sheets (including obligation tables), and NPC and encounter group generator.
I've written this in .NET using C#, so it'll be for the Windows platform and will require the .NET 4.0 framework. The data files are all in XML, so they can be easily modified if you want to add your own piece of equipment, new skills, etc. I currently do NOT have a data editor in the works, but I may write one if I get enough requests.
I’m including some screen shots here so you can take a look at how the screens are laid out and what the character sheets look like. I'd appreciate feedback on how the layout could be improved, features I may have missed, requests for new features, organization of the character sheets, etc. If you have any specific questions concerning how features are implemented, just ask!
Again, I'll be releasing the actual product for testing shortly, so please bear with the screen shots for now.
Thanks in advance,
OggDude
Screenshots:
Description with portrait selection
Species (human with skills option)
Specializations with Dedication talent
Character sheet page 1 (Stats/Skills/Weapons)
Character sheet page 2 (Description/Motivations/Obligations/Background)
Character sheet page 3 (Features/XP/Talents/Force Powers)
Character sheet page 4 (Encum/Money/Equipment)
Edited by OggDude