How would this game play if you ditched careers, action cards, stances, etc. and just used skills? A couple ideas I have are
1) each turn let the players decide how aggressive/conservative they want to be by replacing their characteristic dice for the reds/greens, and
2) using a general list of things to spend the boons and banes on like EotE does.
Would playing the game in this manner cause any issues? What things haven't I though of?
I haven't look at the magic stuff yet so it is possible that that ould be a major hurdle for me (or not).
Thoughts?