AtoMaki said:
HappyDaze said:
But what if the characters are all real guardsmen, with minimal Fellowship and zero Social Skills? I mean, if they haven't done the roleplay stuff so far, then they should have Fellwoship and everything connected to it in the trash bin. In this case, forcing social interactions on them would be pretty counter-productive, wouldn't it?
Not really. Too many gamers embrace the "dump stat" mentality and put the lowest in social stats hoping their personal charisma carries through. Not saying that's the case here, but it's just as possible as your scenario and they're just biding time until they get their opportunity. So, no--it's not counterproductive.
That aside…then the issue isn't about "forcing" social interactions or not (as that's what stats in games are for…when in doubt, make a little noise and roll them bones). The real issue is player expectations. Before the GM does anything then, he needs to talk with the players to ensure they're all on the same page for what each one wants or expects.
Until then everything else is moot.