On 7/28/2017 at 1:55 AM, Argagarg said:Dang, I just discovered this thing a little while ago and I'm blown away--well done!
I do have one question, though--is there a way to modify individual entries (rather than just re-generate)? I'd like to use this tool to hold descriptions for all the systems I've already created for my campaign, but some of those systems already have particular kinds of planets specified and I'd like to just generate a new system and tweak the planets I need to match their existing characteristics.
I can see how there might not be a way to do this in the tool itself, but is there a way to manually modify the .rtg file itself? The RTF is easy to deal with but I can't re-import it and use the tool as-is.
I never really made the application for that kind of thing. Just the thought of designing editor alone makes me shiver.
The RTG-files are just XML-files in disguise. You can edit them with any XML editor, but I don't recommend it. I can't guarantee that the generator will be able to read the file correctly if the modifications you make don't align with its expectations, but if you at least make a backup of your file first, it can't hurt to try. Still, I would personally recommend that you just add your custom information to the Description field for the parts of the system you wish to customize. It won't replace the existing information, but at least whatever you write will be visible inside both the editor and the documents you generate with it.
On 7/31/2017 at 10:42 PM, TheMightiestCaz said:Good afternoon!
Just wanted to stop by and drop a quick note that from all the comments I've read, it seems like your tool is wonderful. I'm about to run my 1st game of RT and was wondering do I follow your original link for the product or do I go to GitHub to get the usable kind? Don't have much in coding experience so looking for the most current version...
Thanks!
~Caz
Just grab the executable from the first post. It's always up to date with the latest version on GitHub. If you're not a developer, going through GitHub won't really offer you anything you need, so steer clear. Anytime I modify the code (it's been a while since the last time I did so), I will increment the version number and update the first post in this thread. Good luck with your game!