How many hexessquares takes the objects with different size modifiers?
size modifier in meters
Beats me. This game isn't designed specifically with those cheaters (game mats) in mind. **** forum, again with "no enter keys", well yous guys are just going to have to put up with horrible formatting. What are those hex/squares? 1 5 10 meters? A hulking character can be just a little wider than a human, or more so. Conversely a human doesn't actually fill in a whole 1m square area, 1 space marine wouldn't fill 1m square either. Then, if two larger characters are grappling they can take up a very small area, and still have room for another character to stand over them. It just depends on the character/vehicle and situation. If you are going to use cheaters then you're going to have to, as the GM, figure it out on your own. I prefer to not rely on such a limited method of gameplay myself, so I've never thought about this. If you're lucky other players have and will share their ideas, but I don't think I'll be of much help with this one.
The game is played on squares in one meter. I discouraged by the inability to block the two-meter corridor, because we can not get up in the middle. After a small dispute with a players I thought about some moments; maybe ravener blocked the corridor when it enters melee there, and how determine size by the rules?
I'm just a player and can't coerce the whole team to play "as I usually play"