Saygah said:
Also, personally, I hoped that FFG would have been a little more imaginative if it came to marketing an IG game. I am disappointed that the first thing I see, when I click on a "soldiers" link, is "brotherhood" being advertised. This kind of self-congratulatory, exclusive masturbatory privilege is offensive to a lot of people (including me, if you hadn't guessed). It is a bit of a trend at the moment, to glorify this specific form of machismo.
I would have preferred FFG, whom I respect, to have promoted their new game in a less obtrusive and upsetting way. I'm not a marketing expert, but would have rather have seen something like "Operation: Ground and Pound" or "Over the top, over the top action in the 41st Millennium". Something, anything, less offensive. The worst thing to me is when people do not even realize how this is offensive.
Hmm... I am actually really quite intrigued by why you find "brotherhood" offensive. I think it is a cliche (Band of Brothers, Black Hawk Down and almost every other war film from the last 20 years that focusses on soldiers themselves), but I can't see why it is offensive.
"Dark Heresy never(in my opinion)....fit in this line of thinking. Civilians with little to no structure and cohesion (almost chaos itself) just going about nilly willy on planets like chickens without heads? It doesn't add up to the 'There is only War' that Warhammer 40K is based on. Dark, gritty, death."
- That's the exact reason why 1) it is the easiest and 2) the best of the various ideas.
Easiest because Dark Heresy is the closest to the traditional RPG PC party: a group of different characters thrown together for whatever reason to have adventures. OK, as written it does have its own slant on it, in that it is brutal, totally unheroic, and you have essentially been pressganged by a more than slightly sinister organisation, but it at least kind of fits that mold. Also, as the Inquisition is what it is (an independent organisation with a a massive and wide ranging mandate), it justifies much more player (and Gamesmaster) freedom. Almost any kind of game can be justified, and characters can be as curious and freethinking as they usually are, in a world which actively discourages it. Rogue Trader has some similarities due to the freedom that Rogue Traders are given with their mandate, but it is more limited due to the role they perform.
It is better because while the tagline is "there is only war", its not actually true. There is a little bit more going in the 40k setting than that, and DH gives a chance to explore that. If I want "only war" I can just play the tabletop game. Also, the other options are more restrictive, at least if you want to do the setting properly. RT isn't too bad, but Deathwatch is more restrictive. Yes, you don't just have to be blowing up aliens all the time. You can do intrigue, mystery etc, but what form and where it takes place is more limited and you have to be Space Marines... which in my mind (I know people will disagree) limits the roleplaying opportunities. Black Crusade... not keen myself, and the set up feels horribly contrived to me (and I don't regard Chaso as being terribly interesting to roleplay, at least in any way that can't be done equally well under Dark Heresy). Only War? A Guardsmen campaign is extremely limited. Too low level and strict to allow much in the way of intrigue, and players should be pretty much told what to do and then try to do it (most of them dying a hideous death in the process), at least if the game is going to be true to the setting. The very structured nature of the Guard means player freedom is much more difficult to justify. The individualistic, curious, rebellious nature of most PCs will either lead to player death (just as likely at the hands of a "friendly" Commissar as the enemy) or, for the "lucky" few, being recruited into the Inquisition, where such behaviour is often an asset (and therefore taking the character into the realms of Dark Heresy again).
I wish this was going to be compatible, but it isn't (aside from, maybe, Black Crusade). Deathwatch is just not compatible with anything due to the mess it is in. Rogue Trader and Dark Heresy use different rules, where Talents do different things, and there won't be Throne costs to make gear properly compatible with Dark Heresy (and the stats will be built with the Black Crusade/Deathwatch "optional" rules making them partially incompatible with other lines).