Hi all, I was thinking of making some barbed-wire terrain tiles for my game. I was wondering how you would handle the tiles in terms of game play? I was thinking soft cover and some type of movement penalty. What are your thoughts?
Barbed-wire
I don't think barbed wire really offers much in the way of cover, it would just hamper the movement of infantry units. I'd say that leaving a square with barbed wire costs one square of movement. So a unit with Move 1 that's inside a barbed wire square would need to perform a double move just to move to the adjacent square.
You could say that the unit could ignore this movement penalty by rushing headlong and taking some damage, maybe 1/+
Brucer101 said:
Hi all, I was thinking of making some barbed-wire terrain tiles for my game. I was wondering how you would handle the tiles in terms of game play? I was thinking soft cover and some type of movement penalty. What are your thoughts?
methinks - i dont like adding new special rules and rules exception. I prefer working with existing rule framework
Taking under consideration level of abstraction i would use barbed-wire as ammo crates stand in.
if not -
my option 1. Terrain - add mines and use it as diamond type terrain from OC
option 2.Cover type
Barbed Wire- set up as cover
-does not block LOS
-cannot be passed by infantry type unit
-cannot be passed diagonally by infantry (infantry cannot cut corners)
-vehicle may decide to crush an barbed wire when entering its square.
-When trying to destroy a piece of cover, it can only be attacked in CC and barbed wire is 3 infantry with 2 life
Ive used barbed wire in my games and have 2 types.
Linear. placed between adjacent squares. Takes 2 actions to cross by infantry, vehicles will destroy it. And area wire, impassible by infantry. Both can be destroyed by charges.
Thanks for the imput. Just what I was looking for. I like the idea of linear and area having a different impact on game play. I also understand the desire to keep from junking-up the game with new rules. Good thoughts all around. I like this forum!
Doesnt block line of sight.
Counts as cover in close combat (only cover that works against clas C weapons).
You could count it as soft cover, which is really more of "concealment".
Major Mishap said:
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Linear. placed between adjacent squares. Takes 2 actions to cross by infantry, vehicles will destroy it. .....
love the idea! its like building rules , would work :>
Barb wire should deal 1 or 2 health when entered/crossed by infantry