Just wondering peoples interpretation of how the placement of Portcullises effect movement.
When I have played the game we have always played that a Portcullise is placed on the space and therefore block all movement through that space. We interpreted it this way because the thieves would not want to move in a space that was directly beside a 'police checkpoint' . That said, I have now read, on another games forum, that others are interpreting this rule as the Portcullise only block the leaving of the district from that space and that characters are free to move through the space.
What are others thoughts on this rule and does anyone know if there is an official clarification of this rule from the game's developer?