I'd consider
all of
this as relatively open to debate and discussion.
*e* less so, now.
I can add to the main post, if folks have suggestions for other topics or other examples.
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Alternate template based placements , such as Eamon Azzameen, Sol Syxxa, TIE/sa "Nimble Bomber" ship ability, Skilled Bombardier, Constable Zuvio, Trajectory Simulator:
IMHO, anything goes, as long as the two devices don't land in the same space.
Note on Trajectory Simulator: you'd need Skilled Bombardier to do a 4 & 5 double-launch (otherwise, you could only launch 5 and drop 1-or-2).
Partially open question : are two of the same speed bank/turn of different directions different templates? I think they are. Starviper says to use either left or right templates instead of 1-straight. Likewise the TIE Bomber's own ability. It draws a distinction between left and right.
Example of TIE Bomber here. To me, the way "a [left bank] or [right bank] template" is written here suggests that these ought to be viewed as separate,
but of course still open to debate.
*edit* Confirmed . Two different directions are two different templates. "Q: Are left bank (or turn) and right bank (or turn) templates of the same speed considered different templates?A: Yes. Even though these templates are resolved with the same physical tool, they are considered different templates.For example, the [3 <] and [3 >], which use the same physical tool, flipped over), they are considered different templates. Thus, if an effect requires you to choose "two different templates," you may select the [3 <] template and the [3 >] template."
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Non-template drops :
Can Finch Dallow even use their ability on Thermal Detonators? "Each must be placed using a different template" kind of implies that they must be placed using a template . I'm not going to die on this hill, but I'm leaning that way.
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Alternate timings , such as Genius, Paige Tico (gunner or ship), Edon Kappehl, Deathfire:
Only one drop, but I'd let someone use either 1 or 2 template, and any further template tricks which are allowed by the triggering effect card.
*edit* Confirmed . "After a ship with Paige Tico () is destroyed, that ship may drop one Thermal Detonator."
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Drop would be outside the play area :
I'd say that only charges of drops outside the play area are refunded, but drops that land within are treated as normal.
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Abilities which trigger off of Device Drops:
On 10/15/2020 at 6:09 PM, emeraldbeacon said:What happens if you have an ability that can trigger after a bomb drop (Deathrain, Cad Bane, etc)? Can you drop one bomb, use the triggered ability, then drop the other and (potentially) trigger your ability a second time? Or, are the two bomb drops part of a single ability, and as such, must both be resolved before any triggered abilities can activate?
Up for debate for the time being.
Personally, I lean towards treating the multi-drop effect as a single trigger, but the other side makes sense too.
*EDIT* Answered! There are two triggers, and the two drops are considered independent. "• Abilities that trigger after dropping a device trigger after each Thermal Detonator is dropped. In terms of sequence, the first Thermal Detonator is dropped, any abilities that trigger from this (such as Deathrain [TIE/ca Punisher] or Delayed Fuses) are added to the queue and resolve, and then the second Thermal Detonator is dropped, and any abilities that trigger from this are added to the queue and resolved."
Edited by theBitterFig