Hello there!
So while playing a round of Legion we got to an argument.
How do I measure the jump distance exactly?
For example:
Luke wants to jump from height 0 to 1 on a platform. He's not in base contact to the platform. Do I measure the beeline from his base to where I wanna move (jump) and put him on the platform according to his movement speed/distance?
Or do I need to somehow calculate the diagonal and horizontal movement?
Edited by denkug