I am new to the L5R RPG and AI have a question about the timing of combat effects.
Let’s say a Bushi with endurance of 9 total with 4 fatigue is hit with 7 damage after armor and all other damage resistance. Since the fatigue total now exceeds the endurance, does the Bushi immediately become incapacitated and suffer a critical strike? And then become unconscious? Or does the Bushi go to fatigue level 11, take a critical strike, and become just incapacitated? Or, lastly, does the Bushi defend and go to 11 fatigue, become incapacitated, but take NO critical strike? Any FFG YouTube video or third party combat example link would be greatly appreciated!
Edited by Vulcan64