Tales from the Fringe Anthology OOC

By P-47 Thunderbolt, in Star Wars: Edge of the Empire Beginner Game

2 minutes ago, RuusMarev said:

Easy with a setback..

Using Kill With Kindness talent to remove the Setback, as well as the Influence power upgrade ...

The droid's OK!: Charm w. Kill With Kindness + Influ. upgrade: 1eP+2eA+2eF+1eD 2 advantage, 3 Light Side
p-a.pnga-a.pnga--.pngf-ls-ls.pngf-ls.pngd--.png

Final Results (using 3 LS pips to generate 3 Successes): 3 Successes, 2 Advantages.

RAW, that means that the guy's disposed to being friendly for 3 scenes, and that the same goes to for 2 other bystanders (if there are any).

(I might spend the LS pips differently if there are more than 2 visible bystanders.)

Yup, you put him at ease :D

Oh boy, it looks like we definitely need to find Gala's ship!

So I guess that we do some sort of Negotiation check against the mechanic?

If Sienna helps Aleena with skilled assistance, then the positive pool would be YGG + 2 Force.

Can Barda's technobabble can provide unskilled assistance (+1 Boost)?

Edited by Bellona

Average Negotiation, upgraded once and add a Boost for your Scifi technobabble :D

6 minutes ago, RuusMarev said:

Average Negotiation, upgraded once and add a Boost for your Scifi technobabble :D

We've got stuff to sell ...: Negotiation (skilled assist from Sienna, unskilled Barda, plus Influence power upgrade): 1eP+2eA+1eB+2eF+1eC+1eD 5 successes, 1 threat, 1 Despair, 2 Light Side, 1 Dark Side
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Final Results (using 1 LS pip for +1 Success, using 1 LS pip for +1 Advantage): 6 Successes, 1 Despair.

... We make a +30% profit, but ... ?

Uh-oh...

Just now, P-47 Thunderbolt said:

Uh-oh...

Yeah.

I guess we get informed upon, or he tells everyone else to give us bad deals, or something?

Perhaps he notices Sienna/Cadena aren't human?

Just now, P-47 Thunderbolt said:

Perhaps he notices Sienna/Cadena aren't human?

I take it that they're narratively not human? (I haven't seen stats for Dathomiri anywhere.)

Just now, Bellona said:

I take it that they're narratively not human? (I haven't seen stats for Dathomiri anywhere.)

They use the "Dathomirian" stats from Collapse of the Republic.

2 minutes ago, P-47 Thunderbolt said:

They use the "Dathomirian" stats from Collapse of the Republic.

I'd honestly forgotten that they were there. Looking at them, they seem to be more like Nightsister/Nightbrother stats than Dathomiri natives in general.

29 minutes ago, Bellona said:

I'd honestly forgotten that they were there. Looking at them, they seem to be more like Nightsister/Nightbrother stats than Dathomiri natives in general.

Yeah, they were intended as Asajj Ventress's species, I believe. So females only.

2,043 credits?

Why the odd number?

440 cr. x 4 = 1,760 cr.

+30% = 2,280 cr.

(Using the tables in Special Modifications and the Negotiation section in the FaD CRB)

Unless there are local factors in play?

... And do we have to track different currencies now?

12 minutes ago, P-47 Thunderbolt said:

2,043 credits?

Why the odd number?

5 minutes ago, Bellona said:

440 cr. x 4 = 1,760 cr.

+30% = 2,280 cr.

(Using the tables in Special Modifications and the Negotiation section in the FaD CRB)

Unless there are local factors in play?

... And do we have to track different currencies now?

woops, I had 2,743 written down.. that is 30%, correct? (the mild stuff is getting paid in Imperial and local credits..the bad stuff is coming..)

I was also adding the tool box in there as well...

1 minute ago, RuusMarev said:

woops, I had 2,743 written down.. that is 30%, correct? (the mild stuff is getting paid in Imperial and local credits..the bad stuff is coming..)

Yeah, that sounds about right. I just round to nearest 50 or 00, depending on how large the number is. (sometimes even 500 or 000)

1 minute ago, RuusMarev said:

I was also adding the tool box in there as well...

You managed to drop the 700 from the IC post (2,043 instead of 2,743).

Also, I wasn't clear on whether or not the tool box was included (and seeing as it is used, whether or not one could reasonably charge 350 plus/minus for it).

Just now, Bellona said:

You managed to drop the 700 from the IC post (2,043 instead of 2,743).

Also, I wasn't clear on whether or not the tool box was included (and seeing as it is used, whether or not one could reasonably charge 350 plus/minus for it).

yeah, distracted when I was writing the amount :D

As for the tool box, it was mentioned in the post, so I assumed it was part of the deal... part of the bad stuff is the mechanic bought the lot, not leaving anything for his "friend" Jorrie. (that jerk) and now there is a customs inspector nosing about..

I don't mind about the tool box being part of the lot - it's Barda's old one and she now has a slightly better one.

As for the Imperial customs inspector, is he looking for contraband, weapons, or just the chance to levy an undefined "import fee"?

1 minute ago, RuusMarev said:

yeah, distracted when I was writing the amount :D

As for the tool box, it was mentioned in the post, so I assumed it was part of the deal... part of the bad stuff is the mechanic bought the lot, not leaving anything for his "friend" Jorrie. (that jerk) and now there is a customs inspector nosing about..

Okay, so there were no Threat, so the Despair meant that:

He bought the lot.
We got paid in a mix of Imperial credits and local currency (I can do Calamari Flan, but I can only pay half).
A customs inspector is nosing about.

Correct?

2 minutes ago, P-47 Thunderbolt said:

Okay, so there were no Threat, so the Despair meant that:

He bought the lot.
We got paid in a mix of Imperial credits and local currency (I can do Calamari Flan, but I can only pay half).
A customs inspector is nosing about.

Correct?

****.. yes... I missed the threat being negated....

My Breakdown: Threat would be Mechanic paying in almost worthless credits (off world anyway) and he took all your product, so you don't have anything for Jorrie (if you needed to). Despair was going to be mechanic encourage you to register for trade licence, or customs agent..doing... something...

9 minutes ago, RuusMarev said:

****.. yes... I missed the threat being negated....

My Breakdown: Threat would be Mechanic paying in almost worthless credits (off world anyway) and he took all your product, so you don't have anything for Jorrie (if you needed to). Despair was going to be mechanic encourage you to register for trade licence, or customs agent..doing... something...

(If various talents, pieces of gear, and Force powers affect a dice pool's outcome, then I always post "Final Results" below the Orakos copy/paste.)

I will be AKF for the next 24 hours or so (RL demands sleep, plus a long and busy day tomorrow).

So you will have enough time to come up with something suitably diabolical/frustrating for that Despair. :)

(It was only one Despair, it's not like there were multiple Despairs in those results!)