I can be with the others. Up to you. I can attempt the Skulduggery check if you want?
Tales from the Fringe Anthology OOC
1 hour ago, tank0625 said:I can be with the others. Up to you. I can attempt the Skulduggery check if you want?
Sure, go ahead.
Take a Boost, someone up there would be assisting you.
Nice! What would you like for the Advantage?
Thank. Not sure of my options. Not home with books. Sorry
2 minutes ago, tank0625 said:Thank. Not sure of my options. Not home with books. Sorry
In this case it'd be more narrative.
I was thinking of being able to take total control of door. Opened it them lock it. To make it harder for someone else to open it.
Just now, tank0625 said:I was thinking of being able to take total control of door. Opened it them lock it. To make it harder for someone else to open it.
Sure, that works well.
My plan is unlock it and it back to Ro0k
6 minutes ago, tank0625 said:My plan is unlock it and it back to Ro0k
Go ahead and post IC, then I'll do any narrating I deem necessary.
@RuusMarev, @tank0625, roll initiative! Vigilance with 1 Setback.
Initiative: 2eP+1eB 4 successes, 1 advantage

Bestin: Initiative: 1eP+1eA+1eS 0 successes, 1 advantage

Wow. He was totally unprepared.
RO-0K: 1eA+1eP+2eS 3 successes


oops...uhh, I guess choose what doesn't count..either way, RO-0K is ready
2 minutes ago, RuusMarev said:RO-0K: 1eA+1eP+2eS 3 successes
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oops...uhh, I guess choose what doesn't count..either way, RO-0K is ready
![]()
I always drop the last one off, so final result is 3s1a.
Initiative order:
1) Bounty Hunter 4s1a
2) RO-0K 3s1a
3) Raxle 3a
4) Bestin 1a
RO-0K will walk forward waving it's arms in the air... Woha there buddy, we were here first, wait your turn!
Just now, RuusMarev said:RO-0K will walk forward waving it's arms in the air... Woha there buddy, we were here first, wait your turn!
I'll let you post that as an Out-of-Turn Incidental.
Bounty Hunter:
Maneuver: Decelerate (Land)
Action: Zap the impertinent droid Zzzap!: 3eP+1eD 1 success, 2 advantage


Deals 11 points of Ion (strain) damage to RO-0K before Soak.
With the 2 Advantage, he triggers Disorient 5. RO-0K adds a Setback to all checks for 5 rounds.
@RuusMarev, it wasn't entirely clear if that statement from RO-0K was an OOC joke, or if you intended it as IC. If the former, I'll take it out.
Does R1 go when I go or does he need his own initiative?
He can go when you go. It doesn't make much difference anyway given how the order shook out.
Copy
18 minutes ago, P-47 Thunderbolt said:Bounty Hunter:
Maneuver: Decelerate (Land)
Action: Zap the impertinent droid Zzzap!: 3eP+1eD 1 success, 2 advantage![]()
Deals 11 points of Ion (strain) damage to RO-0K before Soak.
With the 2 Advantage, he triggers Disorient 5. RO-0K adds a Setback to all checks for 5 rounds.
@RuusMarev, it wasn't entirely clear if that statement from RO-0K was an OOC joke, or if you intended it as IC. If the former, I'll take it out.
more of a joke, but it would be something it would do
RO-0K is just going to keep berating the Bounty Hunter though... just saying
RO-0K is up!
Bounty hunter is at Short range, Adversary 1. Maneuver to draw weapons as per usual.
hmm... I don't suppose the Hunter will listen to reason? (Is he here for the team, or the Client?)


