Tales from the Fringe Anthology OOC

By P-47 Thunderbolt, in Star Wars: Edge of the Empire Beginner Game

: 1eP+2eA+1eB+1eC+2eS 0 successes, 4 advantage
p-s-a.png a-a-a.png a-s.png b-a.png c-f-f.png s--.png s--.png

2 minutes ago, tank0625 said:

: 1eP+2eA+1eB+1eC+2eS 0 successes, 4 advantage
p-s-a.png a-a-a.png a-s.png b-a.png c-f-f.png s--.png s--.png

What do you want for the Advantage?

With advantages. Can I give a boost to next allie (1) and have Bounty Hunter drops his weapon (3)?

Just now, tank0625 said:

With advantages. Can I give a boost to next allie (1) and have Bounty Hunter drops his weapon (3)?

Sure, that works.

Revised Initiative order:

1) Bounty Hunter 4s1a
2) RO-0K 3s1a
3) Security 1s1T
4) Raxle 3a
5) Bestin 1a

I will post after Ro0k

@RuusMarev , forgot Disorient for RO-0K: forgot a die : 1eS 0 successes, 1 threat
s-th.png
Unrecover the strain.

Security:
Maneuver: Aim
Action: Shoot Bestin: Shooting at Bestin : 1eP+2eA+1eD 3 successes, 2 advantage
p-s-s.png a-a-a.png a-s.png d--.png

forgot a die : 1eB 0 successes, 2 advantage
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forgot a die : 1eB 0 successes, 2 advantage
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Ouch, that's 3s6a.

15/17 total WT.
Crit with 3 Advantage: Critical Injury : 1d100 23 33 = Stunned: The target is staggered until the end of his next turn.
With 3 Advantage, they'll make Bestin drop his pistol as well.

Bestin:
Maneuver (2 Strain): Take cover.
15/17 WT, 2/11 ST.

Got things minorly out of order, but it's no big deal. @tank0625 , once you've posted for Raxle I'll resolve the Bounty Hunter's turn.

Bounty Hunter:
Maneuver: Pick up dropped blaster
Action: Shoot Raxle: Shooting at Raxle : 3eP+1eD 1 success, 2 advantage
p-s-a.png p--.png p-s-a.png d-f.png

Hits for 10 damage and uses the 2 Advantage to add a Setback to Raxle's next check.

RO-0K is up.

It was actually 1eC (Short + Adversary 1), and you missed a Setback for Disoriented.

So roll 1eC+1eS and we'll replace the two difficulty dice (2 Threat).

is it 2eS? I have one listed...

Just now, RuusMarev said:

is it 2eS? I have one listed...

2eS total. 1 from cover, 1 from Disoriented. The difficulty for the roll should have been 1eC+2eS instead of 2eD+1eS. So you replace the two Difficulty with a Challenge and add a Setback.

Yup, that's enough to crit if you want. What's your damage?

let's see... 8 damage.... accurate 1!!! I keep forgetting the extra Boost! ugh.....

*ding*you have mail.....

"huh?" opens message, finds strongly worded message from RO-0K.

sigh.......

Just now, RuusMarev said:

let's see... 8 damage.... accurate 1!!! I keep forgetting the extra Boost! ugh.....

*ding*you have mail.....

"huh?" opens message, finds strongly worded message from RO-0K.

sigh.......

Go ahead and roll the Boost. Today is the day of forgotten dice...

11 minutes ago, P-47 Thunderbolt said:

Go ahead and roll the Boost. Today is the day of forgotten dice...

: 1eB 0 successes, 1 advantage
b-a.png

Okay, final result 1s4a.

What do you want for the Advantage?

Convert to crit.. send the last Advantage to next up with a Boost.

Critical Injury : 1d100 4 Unless you've got any talents, that's 4 = Minor Nick: The target suffers 1 Strain.

1 minute ago, P-47 Thunderbolt said:

Critical Injury : 1d100 4 Unless you've got any talents, that's 4 = Minor Nick: The target suffers 1 Strain.

only vehicle based talents...

Security is next right?

9 hours ago, tank0625 said:

Security is next right?

Yes, but I'm waiting for @RuusMarev to post IC.

Security:
Maneuver: Aim
Action: Shoot at Raxle: Shooting at Raxle : 1eP+2eA+1eD 2 successes, 1 advantage
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8 damage incoming. Pass on a Boost with the Advantage.

@tank0625 , Raxle is now up.