hmm... Drift the Komr'k backward, lowering the nose to sight in the transport (while keeping the nose pointing towards the incoming blips, as much as possible.) and firing on the transport...
Yaimpar be te Bes'uliik OOC
Okay, Average with 2 Setback.
Nice. Take another Strain, but you hit. Didn't do much to it, though.
Please go ahead and post IC, then it's Tam's turn.
Tam, shut down transport power, engine,repusors, weapons, ect..
Hard to take down engines, Easy to take down a weapon system (twin heavy blaster cannons, twin concussion missile launchers). If you want to take down multiple systems, you take the harder of the two difficulties and increase it by one. It takes 2 Advantage to take down a second system.
I like how you’re treating multi system hacking like auto-fire or two-weapon fighting.
I figured it was a logical progression. Also makes it more useful in combat-hacking.
1eD to take down weapon systems?
Yes, for a single one. If you want to take down both weapons systems, the difficulty is Average.
Tam jams their targeting system?
Pretty much. With the 2 Advantage you can either add 2 Boost to your next slicing check, or you can increase the difficulty of their combat checks.
Increase their Combat Checks
Okay. Please go ahead and post IC.
The transport will fire at Jurir Gotabor'e (Average+1):
Shooting at Jurir Gotabor'e
:
1eP+2eA+3eD+1eS
0 successes, 2 threat, 1 Triumph
Adds a Boost to your next check, but upgrade the next allied check.
Maneuver: Decelerate
The TIEs close to Short range, the new blips are at Long range.
Kebiin's turn!
Nice. What do you want to do with the Advantage?
pass a boost to Tam. (TIE go poof? )
TIE's are out of range (Short, not Close), the transport is still up, but has definitely been damaged.
Please go ahead and post IC, then it's Tam's turn.
Well, you got one of 'em. Which one did you disable?
Only one? awww 😢
I guess the missiles..
Okay, please go ahead and post IC.