Yaimpar be te Bes'uliik OOC

By P-47 Thunderbolt, in Star Wars: Edge of the Empire Beginner Game

With the Empire bringing its military might down on Mandalore, the desperate resistance looks to the past for aid and sends a team to resurrect the Basilisk war droids.

The cast of characters:

Group Resources:

Contacts:

  • None

Other notable characters:

  • Maysh'la Shryke

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Destiny Pool: (-) Light, (-) Dark.
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Obligation:

  • Kebiin: Family/Clan (1-10)
  • Tam: Family/Clan (11-20)
  • Naz Skirata: Family/Clan (21-30)
  • Naz Skirata: Criminal (31-40)
  • Arde Skirata: Oath (41-50)
  • Arde Skirata: Obsession (51-55)

Current Obligation result: -

Location list

Crafting Progress Spreadsheet

Google Doc Adaptation: Yaimpar be te Bes'uliik IC

Edited by P-47 Thunderbolt

@RuusMarev , please go ahead and roll Initiative (Cool).

TIE pilot: Initiative : 2eA 1 success
a-s.png a--.png

Transport pilot: Initiative : 2eA 0 successes, 1 advantage
a--.png a-a.png

Also, please roll Destiny for Kebiin and Tam.

Kebiin:: 3eA 1 success, 4 advantage
a-a-a.png a-s-a.png a-a.png

Tam: : 2eA 1 success, 1 advantage
a-s-a.png a--.png

(Finally got the dice to work)

1 minute ago, P-47 Thunderbolt said:

Also, please roll Destiny for Kebiin and Tam.

Pool? 2eF?

Initiative order:

1) Kebiin
2) Tam
3) TIE pilot
4) Transport pilot

Kebiin is up!

Just now, RuusMarev said:

Pool? 2eF?

Yep.

: 2eF 2 Light Side, 1 Dark Side
f-ds.png f-ls-ls.png

Kebiin is up.

Ok, if we've landed, do we have any weapon systems to deal with the TIE?

Not that have the requisite fire arc.

Are the repulsors working?

Enough to shift the ship a little, but not to go very quickly or high. At best you'd be able to scoot along a couple meters above the ground.

Good enough, angle the ship in the direction of the TIE and fire.

Okay. Average difficulty with 1 Setback. It'll take 2 Maneuvers for Kebiin to get back to the cockpit.

Kebiin Gunnery: : 2eA+1eP+2eD+1eS 2 successes, 1 threat
a--.png a-s-a.png p-s.png d--.png d-th-th.png s--.png

Nice! you actually take it out. Take another Strain with the Threat and then once you post IC, it's Tam's turn.

What's the status of the Imperial transport? (Same type as the ones in Rebels?)

1 minute ago, RuusMarev said:

What's the status of the Imperial transport? (Same type as the ones in Rebels?)

Yes. It's at Short range and closing.

Ok.. if VT-1 and its vod'ika are on board, they'll help Tam hack into the Transport's computer

Okay, Average difficulty to gain access.

Tam, hacking the Transport: : 3eP+2eD 4 successes, 1 threat, 1 Triumph
p-s-a.png p-tr.png p-s-s.png d-th.png d-th.png

Ooo...

With the Triumph you can add 2 Boost to any single future check, but with the Threat you take one Strain.

You've gained access to the system and can perform further actions on your next turn.

Please go ahead and post IC.

The transport moves to Close range.

The 3 blips are coming at you from the starboard side of the transport, which is your forward side. They are at Long range and are Sil 3.

Kebiin's turn!