Memetix said:
NikNik
- Renown - will do
- Auspex - this is use dependent and therefore not added automatically. You have to activate the auger to get the bonus I beleive
- Cortex - will do
- Implant quality - I took the list of items from unknownrelic's excellent Armory v 1.12.1.0. I need to expand it for quality. At the moment the sheet does not attempt to automatically apply the effect of unnatural characteristics - you need to add this to the advancement sheet manually, even if the unnatural talent appears in you talent/trait list.
- Power Armour histories - will do
- You could add +1 to the left and right arm damage bonus for that power armour.
- I'm leaving Distinctions as elite advances right now. The init bonus could be worked around by giving yourself the Combat Formation Talent as an elite advance.
- Breaching / Shears - Will do
- Omnissian - will do
- Not quite sure what you mean here ....
- Thanks
2. You only need to roll Tech-Use to detect invisible gases and other non-humanly-detectable environmental effects. The +20 Awareness is a flat bonus as I read it.
4. Indeed, I understand the Unnatural isn't applied by the sheet automatically. I mean the description of Cortex Implants doesn't mention it at all, nor does it mention the +10 bonus to a swathe of skills. Basically, the description is only of Common Quality implants, and there are big differences between Poor, Common and Best. And this holds true for most implants. All of them really - in look and feel at least, if not actual game stats.
6. Yep, but that doesn't factor into the Lift/Carry/Push calculations etc.
7. Yeah, fair enough. It's no big deal and I'd imagine would be a nightmare to calculate.
10. The custom chapter name - in the book it's two percentile tables but the sheet doesn't generate a name from two tables. I can understand why, but would like the sheet to take the two d100 rolls and show me the base words to save me cracking open the book each time. It's a really small thing, but I'd like it.