This is quite frankly unprecedented. Here's the things we know about the encounters we will face:
1. Every encounter deck consists of first a villain and cards pertaining to them.
2. A modular encounter set. There are five sets in the core, and four in the green goblin pack, and they can be interchanged freely. This is huge. If you wanna give Rhino pumpkin bombs, now you can. It's freaking awesome.
3. Built-in difficulty scaling. Every scenario includes the "basic" encounter set. Add the "advanced" one for a harder game. No more buying nightmare packs in LoTR or reducing skill check chances like in Arkham, this is natural scaling.
4. 5-CARD NEMESIS DECKS UNIQUE TO EACH HERO DO YOU UNDERSTAND HOW COOL THAT IS
5. 1 Obligation card unique to each hero.
This is really, really freaking cool. No co-op has ever had this level of customization in the scenarios you play. This totally makes up for the extremely lackluster hero deckbuilding/gameplay.
Edited by Supertoe