Reach of the Empire OOC

By Edgehawk, in Star Wars: Age of Rebellion Beginner Game

4 hours ago, Edgehawk said:

Basically, you just gain access to an appropriate talent (independent from any talent tree), following a traumatic crit.

Noice. In this case I think it would be more appropriate if it can't be healed, just replaced. A little memento

🙂

Edit: Or have an eye patch. Or cybernetic under the eyepatch. I'm still thinking xD

Edited by Rimsen

@Edgehawk, Hale is currently napping. How much strain can he recover before Ral comes to wake him up?

1 hour ago, P-47 Thunderbolt said:

@Edgehawk, Hale is currently napping. How much strain can he recover before Ral comes to wake him up?

Half Strain recovery now, other half after resting the night (or at least another few hours).

Also, @bsmith23, it is evening now. Your flight op isn’t until early morning, so you don’t need to leave at once. And you will also have time to rest for full Strain recovery beforehand.

If you are trying to provoke her, you may make a Coercion check vs 2eD+2eC. Failure with Despair could mean Drogos loses his cool. Edit: But of course, since Drogos can downgrade twice, I will flip a destiny point so that there will still be a single Upgrade in the pool.@Shlambate

Edited by Edgehawk

Coercion: 1eP+3eA+1eC+3eD 1 success, 2 advantage, 1 Despair
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23 minutes ago, Shlambate said:

Coercion: 1eP+3eA+1eC+3eD 1 success, 2 advantage, 1 Despair
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Okay. You succeed in pushing the PQ’s buttons. Is there anything you’re looking for, with the 2 Advantage? The Despair will Upgrade a future check vs the PQ, or Downgrade her check.

Maybe slip up in her anger, say something she did not want to say to Drogos @Edgehawk

Ok, so, stopping by Hale to send him to Drogos, hit the mess hall, then shower and sleep. At the appropriate time I'll take the Phantom out, and report to Patral.

Ok, so, stopping by Hale to send him to Drogos, hit the mess hall, then shower and sleep. At the appropriate time I'll take the Phantom out, and report to Patral.

8 minutes ago, P-47 Thunderbolt said:

Hale shakes his head as he rolls off the bunk, grabbing his bucket as he walks toward the door. He checks his pistol and his wrist blades, then pulls on his helmet and walks out.

As he approaches the interrogation room, he takes a deep breath before entering, half expecting the pirate queen to be missing multiple limbs. The door snaps open and he steps through, crossing his arms across his chest and leaning against the doorframe as the door shuts behind him.

He would see her severed mechanical hand on the floor so he expected correctly

Not familiar with rooms on okos what’s the command for roll?( sorry)

Edited by April
14 minutes ago, April said:

Not familiar with rooms on okos what’s the command for roll?( sorry)

Number of the type of die, lowercase "e", capital first letter of die, "+", then repeat for second die.

2eP+1eA+2eD is 2 Proficiency, 1 Ability, 2 Difficulty.

@Rimsen Make a Coercion check vs 4eD (already Downgraded for ranks in Intimidating).

You may also add a Boost die (this goes for anyone rolling vs PQ for the remainder of the interrogation), now that the drugs have kicked in.

13 hours ago, April said:

Not familiar with rooms on okos what’s the command for roll?( sorry)

You may roll Xenology if you wish, for mounting and riding the beast. On orokos, it will be 3eP+2eD+1eS.

9 hours ago, Edgehawk said:

@Rimsen Make a Coercion check vs 4eD (already Downgraded for ranks in Intimidating).

You may also add a Boost die (this goes for anyone rolling vs PQ for the remainder of the interrogation), now that the drugs have kicked in.

Coercion - Pirate Queen, Warm up: 2eP+2eA+1eB+4eD 5 failures, 5 advantage
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I have no words xD

Edit:

I'd like to use 2 advantages for Bad Cop (upgrades the Inquisitor's next social check twice against the PQ)

Maybe I haven't been able to Intimidate her, but I pushed some of her buttons about the Sorority or her guards and made her angry enough to let het guards down (1 boost for the encounter using this info?)

Edited by Rimsen
Advantages
9 minutes ago, Rimsen said:

Coercion - Pirate Queen, Warm up: 2eP+2eA+1eB+4eD 5 failures, 5 advantage
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I have no words xD

I see a lot of boost to pass to Drogos

Just now, Shlambate said:

I see a lot of boost to pass to Drogos

I've got some ideas, edited the post.

On 4/1/2020 at 9:34 PM, Edgehawk said:

Sure. Average Xenology or Survival, with a Setback for the beasts still being a bit skittish. There have been a lot of explosions here in the past day.

Beast riding: 3eP+2eD+1eS 1 success
oooh

Okay. @Barbaross41 As a scout trooper, Hawk has had training with similarly sized walkers, but the maneuvering is absurdly sensitive. For the 3 Threat, 1 System Strain is suffered, and 1 Setback will be added to your next Action.

@April This is not Q’ri’s first rodeo, either. You are able to keep Hawk within sight, though the beast is a bit skittish and hunkers down at times.

You both travel through the night, circumventing the boulder fields and craters as much as possible, when the walker’s custom tracking system pings.

@bsmith23 Ral awakens, refreshed, and is ready to fly his mission at the designated time. Make an Average Piloting (Space) check. You already made the successful check to locate the renegade walker, quite some time ago, iirc.

@Rimsen The PQ is not easily intimidated, but an unguarded glance at your doctor’s bag reveals true apprehension at the prospect of further drugging. Bad Cop is certainly appropriate! For the remaining 3 Advantage, Evon can Boost either his own checks for the duration of the encounter, or Boost the Inquisitor’s checks.

Hale is behind Drogos. Given his well-documented tendency to not really think things through all the way, he'll make a grab for the mask and try to take it off Drogos, or possibly restrain the inquisitor long enough for someone else to grab it.

Do I roll for initiative? (<_< which will not go well)

Piloting(space): 1eA+2eP+2eD 2 successes, 2 threat
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Is anyone besides the task force in the room at the moment, and if there is what is their reaction?

2 hours ago, P-47 Thunderbolt said:

Hale is behind Drogos. Given his well-documented tendency to not really think things through all the way, he'll make a grab for the mask and try to take it off Drogos, or possibly restrain the inquisitor long enough for someone else to grab it.

Do I roll for initiative? (<_< which will not go well)

Drogos has already acted, and is focused on the PQ in front, so Hale may attempt to remove the mask from behind. Opposed Brawl with a Boost for being a surprise attack from behind, so vs 3eD+1eC+1eB.

1 hour ago, Imperial Stormtrooper said:

Is anyone besides the task force in the room at the moment, and if there is what is their reaction?

It is the very small holding cell aboard the Stormcrow. Just task force, including some of Banshee squad for security.

Just now, Edgehawk said:

Drogos has already acted, and is focused on the PQ in front, so Hale may attempt to remove the mask from behind. Opposed Brawl with a Boost for being a surprise attack from behind, so vs 3eD+1eC+1eB.

Ooo, boy. This ain't gonna go well.

Aiming twice for two strain (if I "can't do that," I'll remove the last X number of Boost dice as per my protocol in these situations): Let's see your face under that mask, shall we?: 2eP+2eA+3eB+1eC+3eD 4 successes, 1 advantage, 1 Triumph
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OOO! Nice... I get the mask off, and for the Triumph, I'd like to trigger Knockdown. I'll recover a Strain with the Advantage.