Hale just intends to walk straight in with his Z-6. Look at 'em like, "you wanna try and stop me?"
Reach of the Empire OOC
@Rabobankrider Concealing a knife is fine. It will be an opposed check to find it, or the tracker, should Den be searched.
1 hour ago, P-47 Thunderbolt said:Hale just intends to walk straight in with his Z-6.
So you’re not going to try to conceal it? 😃
1 minute ago, Edgehawk said:So you’re not going to try to conceal it? 😃
Where do you think I'd conceal it? Just hide it under my hat?
Vigilance
:
4eA
1 success, 2 advantage
(Roll skill of your choice for Initiative
@Shlambate @bsmith23 @Rimsen . The hangar guards heard the clatter in the aft bay, and are investigating, but give away their approach. There is time for 1 maneuver prior to the door opening. Cover is available behind the transport or crates along the bulkhead).
Initiative Knowledge (Warfare)
:
1eA+2eP
2 successes, 2 advantage
Using a maneuver to find cover.
@Edgehawk Is there cover right by the door.
Vigilance
:
3eA
0 successes, 2 advantage
Using the maneuver to get to cover
12 minutes ago, Shlambate said:@Edgehawk Is there cover right by the door.
No, but Drogo would be out of sight prior to the guards actually entering into the bay. There is cover along the bulkheads to either side, or behind the transport (both Medium range from door).
Intrepid Lower Deck Aft Bay Initiative:
- Lt. Ral Somar @bsmith23
- Fourth Brother Drogo @Shlambate
- 2 Weequay Guards
- Doctor Evon Taltron @Rimsen
38 minutes ago, Edgehawk said:No, but Drogo would be out of sight prior to the guards actually entering into the bay. There is cover along the bulkheads to either side, or behind the transport (both Medium range from door).
Drogos will go to the door so that when they come out of the door frame he will be able to melee them down quickly.
Staying in position, using my maneuver to aim, and deferring my slot to @Shlambate , going after Drogos.
Edited by bsmith23I want t attack them as soon as they get in the door. Can I hold action?
27 minutes ago, Shlambate said:I want t attack them as soon as they get in the door. Can I hold action?
They are entering presently. You may attack.
11 minutes ago, Edgehawk said:They are entering presently. You may attack.
Difficulty?
5 minutes ago, Shlambate said:Difficulty?
Just 2 Difficulty.
It's a minion group of how many? @Edgehawk
3 minutes ago, Shlambate said:It's a minion group of how many? @Edgehawk
2
Vigilance
:
4eA
1 success, 2 advantage
Interesting, Can my attack make it so neither can call for help because of the four advantage.
4 minutes ago, Shlambate said:Vigilance : 4eA 1 success, 2 advantage
Interesting, Can my attack make it so neither can call for help because of the four advantage.
You mean the collective Advantage from the Initiative rolls..? I don’t think I want to do that, but there’s a fair chance your attack might take them both out anyway? Plus there’s another PC initiative slot before they can act.
Okay, sure @Shlambate . Your attack misses, but in such spectacular fashion that the pirates are awestruck and do not call it in.
Just now, Edgehawk said:Okay, sure @Shlambate . Your attack misses, but in such spectacular fashion that the pirates are awestruck and do not call it in.
I got it time to spin the saber and confuse the weequay
Also I would like to use Fearsome 2 here to push them out of melee on their turn.
When an adversary becomes engaged with the character, the character may force the adversary to make a fear check, with the difficulty equal to the character’s ranks in Fearsome
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5 minutes ago, Shlambate said:Also I would like to use Fearsome 2 here to push them out of melee on their turn.
They fail the check/ move away from you.
Sorry, I think I've got myself a bit lost in the ic, Den, Hale and Briar haven't landed yet right? If so Den will have something quick to say to the group.
Just now, Rabobankrider said:Sorry, I think I've got myself a bit lost in the ic, Den, Hale and Briar haven't landed yet right? If so Den will have something quick to say to the group.
Haven’t landed yet. Say away!