6 hours ago, AltitudeMatters said:...that does seem better. Adding an issue on the board to remind myself.
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What about having the app update its self when updates come out?
6 hours ago, AltitudeMatters said:...that does seem better. Adding an issue on the board to remind myself.
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What about having the app update its self when updates come out?
2 hours ago, Daeglan said:What about having the app update its self when updates come out?
I can add that as an enhancement request on the board. I know some (impressive) folks like OggDude have supported that, but it's a fairly tall order--at the minimum it would involve the app phoning home to check even to alert the user, and the code to download and self-update is also fairly non-trivial.
It also introduces (a lot of) security concerns that would have to be worked through--up until now we've avoided incorporating/requiring networking code. For that matter, it would be dependent on the github TOS allowing automated checks, since I'm not really willing to host and maintain an update service. I'll get it on the board and start thinking through it, but given that this is a side-project with a tiny contributor pool, it may be lower on the priority list for now to be honest.
If someone wants to contribute on that feature, drop me a line and we can chat -- with the extra caveat that because of the security concerns, I'd be looking at any proposals with a pretty critical eye, so I can't promise anything! 🕵️♂️ (Sorry, probably not the answer everyone was hoping for -- just being realistic about my time/paranoia limiting factors!)
Addendum: for folks wanting to know immediately when there *is* a new build you can always 'Watch' the github repository ( https://github.com/dashnine/PaperBlossoms ).
To do so, you'll need to create and log in to a free github account. Then go to the PaperBlossoms repository, and click 'Watch' in the upper right corner. You can choose 'Releases Only' -- this should notify your registered email whenever I push a new release out! (However, I always post something on this thread immediately afterwards, too).
Edited by AltitudeMattersOn 9/12/2019 at 8:58 AM, AltitudeMatters said:Addendum: for folks wanting to know immediately when there *is* a new build you can always 'Watch' the github repository ( https://github.com/dashnine/PaperBlossoms ).
To do so, you'll need to create and log in to a free github account. Then go to the PaperBlossoms repository, and click 'Watch' in the upper right corner. You can choose 'Releases Only' -- this should notify your registered email whenever I push a new release out! (However, I always post something on this thread immediately afterwards, too).
This works people.
And I would personally vote against automatic updates, due to the above-mentioned security concerns.
On 9/13/2019 at 5:49 AM, Tenebrae said:This works people.
And I would personally vote against automatic updates, due to the above-mentioned security concerns.
Auto updates work cleaner. And can be done securely.
First off, let me just say that as someone who loves character creator programs for role-playing games, I absolutely adore this one. Definitively on my top tree list.
However, I have to ask, I'm running version 1.2.2 yet I can't see any content from Courts of Stone. The only thing I get is the option to choose CoS from the heritage table ye even then the ancestors are just greyed out blanks.
Now I've probably just missed something you should to get it to work since whenever there is a new version I just download the new zip file for windows, unpack it and run the .exe file. (after tossing the old unpacked folder in the waste basket.) But I'd appreciate learning what's wrong.
I'm also curios if in the future it will be possible to add home-made distinctions, passions, adversities and anxieties. Even just a placeholder option would be nice.
Glad you like it! 😄 Always glad to hear people are finding it helpful.
6 hours ago, Chryckan said:However, I have to ask, I'm running version 1.2.2 yet I can't see any content from Courts of Stone. The only thing I get is the option to choose CoS from the heritage table ye even then the ancestors are just greyed out blanks.
This sounds like you don't have the updated DB in place. Typically, when you run the app with a new version, you'd get a warning message saying something like 'The bundled data is newer than the local database. Replace the local data with the bundled data?' Say yes, and it should install the CoS version of the data. If you're not getting that, you can always go to Tools->Open Application Directory and delete or rename the paperblossoms.db installed in that folder, then run your app again. If that doesn't work, let me know!
6 hours ago, Chryckan said:I'm also curios if in the future it will be possible to add home-made distinctions, passions, adversities and anxieties. Even just a placeholder option would be nice.
We have a feature request added up on the board for that! It's just a matter of someone carving out the time to work on it -- the code won't bee too difficult. In the meanwhile, if you're feeling adventurous, you could always try adding custom entries by modifying the user_* tables in the database with a tool like DB Browser for SQLite . The database is installed in the folder shown by Tools->Open Application Directory . It's kludgy, but gets the job done!
If you go that route, though, just be sure to Tools->Export All User Data to save your work -- the DB gets overwritten whenever the app is updated, so you'll need to re-import any custom entries after an update!
Thanks that worked like a charm.
50 minutes ago, Chryckan said:Thanks that worked like a charm.
For me too - however, maybe a way to update that from inside the app would be nice? Justblue sky-ing here
On 9/20/2019 at 9:56 AM, AltitudeMatters said:Glad you like it! 😄 Always glad to hear people are finding it helpful.
This sounds like you don't have the updated DB in place. Typically, when you run the app with a new version, you'd get a warning message saying something like 'The bundled data is newer than the local database. Replace the local data with the bundled data?' Say yes, and it should install the CoS version of the data. If you're not getting that, you can always go to Tools->Open Application Directory and delete or rename the paperblossoms.db installed in that folder, then run your app again. If that doesn't work, let me know!
We have a feature request added up on the board for that! It's just a matter of someone carving out the time to work on it -- the code won't bee too difficult. In the meanwhile, if you're feeling adventurous, you could always try adding custom entries by modifying the user_* tables in the database with a tool like DB Browser for SQLite . The database is installed in the folder shown by Tools->Open Application Directory . It's kludgy, but gets the job done!
If you go that route, though, just be sure to Tools->Export All User Data to save your work -- the DB gets overwritten whenever the app is updated, so you'll need to re-import any custom entries after an update!
May be ypu could do an update option that you could point at the latest update and it would upgrade your current install?
On 9/20/2019 at 1:06 PM, Tenebrae said:For me too - however, maybe a way to update that from inside the app would be nice? Justblue sky-ing here
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That sounds like a pretty straightforward feature -- I'll get it on the board! Of course, I'd rather everything just work automatically -- not entirely sure why some people's DB didn't register the need for the update automatically. >_< Still, easy enough it automate out a menu option to do that.
18 hours ago, Daeglan said:May be ypu could do an update option that you could point at the latest update and it would upgrade your current install?
Probably more doable -- but it'll definitely require adding networking calls to the app, and the code will have some semi-complicated pieces (depending on what API github has available for that sort of thing). I'll make a note on the feature request!
Since we're making requests here, are there any plans to rework the look/layout html sheet?
1 hour ago, Tenebrae said:Since we're making requests here, are there any plans to rework the look/layout html sheet?
As
@Voice
noted recently, he's actually working on some character sheet reworks right now! There are a *lot* of moving parts to that one, and we're looking at changing the whole way the sheets are generated to facilitate better/more flexible sheet design (all within the limits of Qt's html-to-print libraries, which can be a little finicky). No target date on that one yet--there will be some XML export changes first to facilitate it.
HI guys I'm back after so long away!! May I have a latest link for the character generator to help beta test it ?
Go here: https://github.com/dashnine/PaperBlossoms
Then, click the Releases tag and pick one. 1.22 appears to be the latest version as of September, 2019.
Much thanks
So I'm not sure if this is the place to give feedback, but I just wanna point out that after I made my character, there was a deadly typo in the Advancement tab.
My character is a Bayushi Deathdealer, but the Curriculum box lists the Spiteful Loss technique as "Spiteful Love", and thus doesn't treat all my XP as in curriculum.
5 hours ago, EvilChildren said:So I'm not sure if this is the place to give feedback, but I just wanna point out that after I made my character, there was a deadly typo in the Advancement tab.
My character is a Bayushi Deathdealer, but the Curriculum box lists the Spiteful Loss technique as "Spiteful Love", and thus doesn't treat all my XP as in curriculum.
Howdy! We've actually already got a fix for that checked in (see below) -- it should show up in the next build (which has been a long time coming, I know!)
https://github.com/dashnine/PaperBlossoms/commit/94b6cede9c19849e3fac382febfa6e9f95e7be1e
Sorry about that!
Oh, nice! Looking forward to the next update!
On 2/5/2020 at 3:33 AM, AltitudeMatters said:Howdy! We've actually already got a fix for that checked in (see below) -- it should show up in the next build (which has been a long time coming, I know!)
https://github.com/dashnine/PaperBlossoms/commit/94b6cede9c19849e3fac382febfa6e9f95e7be1e
Sorry about that!
So glad you're focused on putting work into the next update instead of pushing a small update that could break other stuff, in this case you're working on a major update and ensuring everything works. And I like that!
Just wondering if Bonds are gonna be incorporated into this, or that they already have been but I've missed them?
21 hours ago, Daemonmaster said:Just wondering if Bonds are gonna be incorporated into this, or that they already have been but I've missed them?
It's not....yet. It was kind of a corner case before. However, the new Ronin 20 Questions includes selection of a bond for question 17, so that's going to be one of the first tasks for incorporating Path of Waves.
To turn that into a larger update for folks:
Howdy! We've got a copy of Path of Waves. Those of you that have a copy (or read the previews) may be aware that there's a new set of 20 questions--so this will be a fairly involved update. I'm currently working on breaking down some tasks for it, and we'll be doing some rough architectural planning in the next few weeks. A few scratch notes:
1) There will be table updates for this milestone, but we haven't determined whether we'll handle it with new tables, or by modifying columns on existing tables.
2) Bonds will be added as a part of this.
3) I'll be putting roadmap entries down for custom, in-UI schools, but those are unlikely to be included (it's a BIG effort, whenever it gets worked) right now.
TL;DR: Work for this book is more complicated than prior books (and I have less free time to work it) -- but we're working on it!
I am actually tempted to just up and buy Path of Waves myself. How much is the hardcopy ?
On 2/14/2020 at 3:36 PM, Ni Fang said:I am actually tempted to just up and buy Path of Waves myself. How much is the hardcopy ?
I believe it's around 50 on FFG's website right now? I pre-ordered when it was first announced, so I don't really recall at this point. 😄
I fully expect to hang my head in shame when I get the answer to this- I consider myself a reasonably intelligent person and a decent problem solver, but so far I'm stumped.
How do I create custom advantages and disadvantages in Paper Blossoms? I've tried messing with importing and exporting data tables and haven't gotten anywhere. Is there a how-to or example anywhere out there I can look at, or if not, can one of you clever folks advise me?
Love the app, looking forward to getting more use out of it!