Lars said:
That's a lot of cards (4 locations and 2 charcaters, not to mention support so that fat bobby is able to win challenges/stay alive. also, as it is he only gets 12 power in 2 challenge phase [not counting unopposed, but i figure there would be defense] so again you would need other cards/turns to get the remaining 8 needed to win) and no where near as simple minded as Jaqen was. It is a strong effect, but to win with it you need a lot of other set up.
Eh, i was miscounting/ calculating the amount of power Robert could claim. Essentiall i was about to say, he can claim enough power to win the game. Of course Robert is just the worst case, you can easily do that with any haf decent Bara renown charachter. Basically all you need is a card with renown & vigilant (or some other way to stand) and den of the wolves + influence resources. All of the mentioned cards are already in a Bara rush deck (at least i know a lot of successful decks which look like this) and so den of the wolf can make things just to easy. You could also think of a situation like Asha (5kE) and hooked trident doing 6 challenges.
Maybe it doesn´t make sense to create special examples, some playing will probably better show what i´m referring to at the moment.
Just a little breakdown, about what the card can/could do and totally ignoring the really strong lose all immunity effect.
1. PLOT: A "plots within plots" for every house for 2 gold and 3 influence. Valar can be followed by empty the vaults/ gathering storm etc.
2. DRAW: Usually two additional cards (for every player), with summer agenda three additional cards, with defenders up to 5 additional cards.
3. CHALLENGE: 3 possible unopposed challenges + claim + renown + maybe other effects like battle of blackwater bay twice etc. Of course every player get´s the chance to initiate additional challenges, but usually you would trigger the effect, when your board position is overwhelming- say you are outnumbering your opponents charachters.
4. DOMINANCE: Win dominance twice, use special dominance efects like Iron throne (ITE) twice - which ends up in a 6 total power swing.
5. I´m not sure, how it would work with the epic phases?!
Now add the lose all immunity effect. Am i really the only player who thinks that this card is way overpowered and could end up to be a huge NPE?