Finally got home and I see I have a cop who likes his space donuts coming after my truck. Anything I can do @Rabobankrider
The Circuit (OOC)
In terms of things before he reaches the truck, I'd say you have the equivalent time of a manoeuvre. After that it's up to you really, anything specific you want to do?
Hmm @Rabobankrider they recognize me from the other night correct?
@Shlambate , considering I'm working on the assumption that the lights of the truck are off, its unlikely that they've even spotted anyone in the truck. It would be fairly safe to assume he's investigating what looks like an abandoned truck. In terms of the chase from last time, you were among hundreds of there, and you may not even be dealing with the same officers.
Ah ok in that case is there any way Krydil could move further into the truck far away from any windows to maybe just get the officer to pas by?
He could probably crawl into the back with the others, an average stealth check would prevent the officer seeing movement from you.
2 hours ago, Rabobankrider said:He could probably crawl into the back with the others, an average stealth check would prevent the officer seeing movement from you.
Can I use a destiny point to Tint the windows so that a check wouldn't be required?
He'll stay behind for now, barring anything new happening.
@Shlambate , that's a good use of a dp, so that sounds fine to me (note though that it may effect future scenes) You can make a not on your speeder truck sheet that it has blacked out windows.
So @btmaja and @Shlambate , you guys are in the clear, is there anything you want to do? Also @btmaja , did you want Dilhun to come with you guys or remain at the garage?
@Edgehawk and @Jonas Shaaf , you have the whole straight into the scrapyard now through the fence, but you do have the officers coming up behind you. If your characters hang around too lng there is a risk they'll be spotted. What do you want to do?
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@Rabobankrider I need a vehicle sheet and a vehicle to base the truck off of. What Vehicle would you recommend
Krydil sucks at sneaking so he will stay in the truck avoiding being spotted by Baul Plart Corsec Cop
@Shlambate , I would recommend this: http://swrpg.viluppo.net/transportation/vehicles/399/ I'll also say that as this is a repair truck it wil have a special ability to pull vehicles of the same or lower silhouette, and can add 2 boosts to mechanical checks related to vehicles due to the tools etc it will have.
@btmaja , do you want to stay in the truck with Krydil still? If so that's as good a chance as any for a little rp.
Cool, don't forget the benefits of the tow and the tools feature.
On 9/12/2019 at 12:28 PM, Rabobankrider said:Edgehawk and @Jonas Shaaf What do you want to do?
Is the fencing constructed in such a way that the removed section can be put back in place? Quickly and quietly? How far away are the officers?
As a backup --- Even if they spot the hole in the fence, we can lose 'em in the scrap yard.
On 9/12/2019 at 6:12 PM, Rabobankrider said:Cool, don't forget the benefits of the tow and the tools feature.
Added it in features
@Edgehawk , you could prop it back up in such a way that at a glance it doesn't look cut. However the officers may be able to spot it if they check the perimeter closer. If you and @Jonas Shaaf want to cover up the hole and move further into the scrapyard, you do have time.
5 hours ago, Rabobankrider said:@Edgehawk , you could prop it back up in such a way that at a glance it doesn't look cut. However the officers may be able to spot it if they check the perimeter closer. If you and @Jonas Shaaf want to cover up the hole and move further into the scrapyard, you do have time.
Yup. See @Edgehawk 's IC post.
@Jonas Shaaf and @Edgehawk , you can try to hide further in the yard and avoid the officers, you can look for the bike, or do something else entirely, it's up to you at this point.
@btmaja and @Shlambate , you would see the officer move into the yard, and see the other leave his panther to walk up the path to the scrapyard.
@Jonas Shaaf and @Edgehawk , the speeder is pretty distinctive so it's only an average perception, but in the dark and with the maze of this place it does have 2 setback to the check.
8 minutes ago, Rabobankrider said:@Jonas Shaaf and @Edgehawk , the speeder is pretty distinctive so it's only an average perception, but in the dark and with the maze of this place it does have 2 setback to the check.
Swoop hunt, Destiny flipped
:
1eA+2eP+2eD+2eS
1 success, 1 advantage
@Edgehawk , so the ic effectively translates to Zara finding two different attachments that would fit on a speeder. However there's only going to be time to grab one. If you want to it's an average mechanics but with 2 setback (one for lack of tools, the other for trying to not be heard). The options are an augmented buffer and manoeuvring thrusters.
@Jonas Shaaf you find your speeder, but the setback means that you make a noise, and the officers have probably know someone is there.
41 minutes ago, Rabobankrider said:If you want to it's an average mechanics but with 2 setback (one for lack of tools, the other for trying to not be heard).
Augmented buffer mechanics
:
2eA+2eD+2eS
2 failures
@Edgehawk , unfortunately Zara is unable to strip the parts out (though she may be able to come back for it if she so chooses).