Fan Creations League Stories and Comments

By Avi_dreader, in Fan Creations

Julia said:

Last question: could you kindly upload higher quality images of both Wendigo and The pied piper? And from teh past Scenarios... I need Janus & Brown Jenkins. All other suff's quality is fine!

Eep. Four. Sigh. Okay.

Avi_dreader said:


Julia said:




Anyway, in the coming days I'll start working on the Scenario think for your league, if it's ok for you. No too much extra-homework for you, just a sheet to sum-up things and highlighting the points that need a clarification after having playtested the first 6 Scenarios.





Sure. I'd love to throw in some clarifications for whichever poor souls play this League in the future ;'D



Thank you. Considering the fact that at least I will be playing AGAIN some of these Scenarios (some of them are *A LOT* interesting. Let's say it clear: this is the best league I played since now. And I played both official AH leagues and now I'm attending the French League, and there is nothing comparable to these scenarios. It's just a mere fact, I'm not... ehm.. don't know how to say it in a polite way, but you got the point), at least my mind will be less stressed when everything's pointed out clearly ::laughing::

Julia said:

Avi_dreader said:

Julia said:

Anyway, in the coming days I'll start working on the Scenario think for your league, if it's ok for you. No too much extra-homework for you, just a sheet to sum-up things and highlighting the points that need a clarification after having playtested the first 6 Scenarios.

Sure. I'd love to throw in some clarifications for whichever poor souls play this League in the future ;'D

Thank you. Considering the fact that at least I will be playing AGAIN some of these Scenarios (some of them are *A LOT* interesting. Let's say it clear: this is the best league I played since now. And I played both official AH leagues and now I'm attending the French League, and there is nothing comparable to these scenarios. It's just a mere fact, I'm not... ehm.. don't know how to say it in a polite way, but you got the point), at least my mind will be less stressed when everything's pointed out clearly ::laughing::

Thank you. I hope you'll feel it all comes together and feels appropriately epic when you reach the end. I don't want you to retract this great complement ;') (btw, I edited my previous response re: scenario seven, so it should contain a bit more clarification).

When you replay some of the scenarios, feel free to tweak the investigator pools or alter the difficulty a bit. (For instance, I think the Werewolf scenario would be a lot harder, but potentially more fun, without Wendy).

Avi_dreader said:

re: scenario 7

The cultists will have a toughness of six.

Which isn't as awful as you're making it sound, after all, Joe has nine fight (in combat) and four clues to start the game with and quite a bit of stamina (so he can go three rounds with one of the snow beasts).

::Cough:: I'd suggest you look carefully at your investigator pool. Don't be afraid to swap characters in and out of the team more than you would in the first five scenarios. These were designed a bit more flexibly. Your primary resource are the investigators themselves, not the items you can carry over. I don't consider scenario 7 difficult at all (even with the doom track, because of Marie's double delay). True, I haven't playtested it yet, but it's a very simple mechanic, and I have actually thought it through this time :')

The Wendigo Cultists do shut down movement with the blizzards they bring with them, so if you try to move onto them from more than one space away, you will have to stop next to them and hope they don't move away the next turn. The stationary ones won't though.

So, I'm afraid you're right about your movement nightmares ;') and I guess I should say Joe will have 4 toughness.

Scenario 7

Cultist: nice to hear it. Really. As I told in my previous post, with a toughness of six, Joe can beat them. 8 was a little unreachable (statistically speking, 2 successes equals to six extra dice, unless you're blessed, so having a toughness of 6 or 8 IS a great difference!) One at the time, at least, but it's doable.

And yes, I'm going to search carefully the best investigators to play with, before each Scenario start. After all, I'm not carrying any item from Scenario to Scenario, so don't worry! I'm gonna search for investigators with a higher Sneak ;-)

So, if I've understand correctly, Cultists cut down your movement only when you enter the street area where they lurk. Am I correct? I'm not so sure I got your explanation properly

(if yes, yep, it shouldn't be that difficult. As I first looked at it, I saw 3 8-toughness cultists reducing to 1 movement point all investigators in ANY adjacent location / street, both for entering and for leaving that zone; this is why I argued that Ithaqua's doom track could have been too short)

Avi_dreader said:


Thank you. I hope you'll feel it all comes together and feels appropriately epic when you reach the end. I don't want you to retract this great complement ;') (btw, I edited my previous response re: scenario seven, so it should contain a bit more clarification).



Obviously I won't, since you decided wisely not to create Scenario 25 and thus in an arcane kind of apothropaic ritual you kept the Evil Spirit away ::laughing:: Anyway, let's see how far I'm able to go ::laughing:: and sorry, I didn't see this comment of yours on Scenario 7, maybe some of my questions in the reply have already been answered!

Avi_dreader said:

Eep. Four. Sigh. Okay.

THX! corazon.gif

Julia said:

So, if I've understand correctly, Cultists cut down your movement only when you enter the street area where they lurk. Am I correct? I'm not so sure I got your explanation properly

Hah... You wish :') They cut down your movement whenever you enter any adjacent space.

UGH. Ok, I got the point about movement (and got the sense of your sentence) in Scenario 7. It requires a proper careful planning. But it would be interesting ;-)

Julia said:

Avi_dreader said:

Thank you. I hope you'll feel it all comes together and feels appropriately epic when you reach the end. I don't want you to retract this great complement ;') (btw, I edited my previous response re: scenario seven, so it should contain a bit more clarification).

Obviously I won't, since you decided wisely not to create Scenario 25 and thus in an arcane kind of apothropaic ritual you kept the Evil Spirit away ::laughing::

Hey, it worked so far, right?

I really don't want to risk It coming back for attention and screaming about law suits or something. The less that is said about the Nameless Evil, the better.

I still kind of regret cutting that scenario. I thought it would have been really fun. Oh well...

Julia said:

UGH. Ok, I got the point about movement (and got the sense of your sentence) in Scenario 7. It requires a proper careful planning. But it would be interesting ;-)

You can do it! Just pray no cultists pop out of gates in the first couple turns ;'D

And remember, they're pains in the ass, but they're not endless (great trophies).

Avi_dreader said:

Hey, it worked so far, right?

I really don't want to risk It coming back for attention and screaming about law suits or something. The less that is said about the Nameless Evil, the better.

I still kind of regret cutting that scenario. I thought it would have been really fun. Oh well...

There is only one thing missing in the League. Some kind of bonus Scenario, like secret levels on videogame.

Joking.

Maybe.

Julia said:

Scenario 8 is an interesting challenge indeed. I really like Veet's AO. And the rat-thing horde seems to be an annoying pest you should be very careful with. Kinda nightmarish. As usual, you have to be quick. Oh, how I'm missing Wendy during those Scenarios!

The Rat-things are... Well... Potentially devastating. You *definitely* do not want to let that scenario linger long. Then comes scenario 9... Then... Things start to get crazy ;'D

Avi_dreader said:

You can do it! Just pray no cultists pop out of gates in the first couple turns ;'D

And remember, they're pains in the ass, but they're not endless (great trophies).

With my usual luck, I'll certainly draw a 6 toughness Dark druid seeking for revenge after Scenario 6 on Mythos 1 ::laughing:: and yep, the idea was killing a Cultist and going Joe-blessing. It should be easier then. Maybe.

Avi_dreader said:

The Rat-things are... Well... Potentially devastating. You *definitely* do not want to let that scenario linger long. Then comes scenario 9... Then... Things start to get crazy ;'D

A hint about the AO?

Julia said:

There is only one thing missing in the League. Some kind of bonus Scenario, like secret levels on videogame.

Joking.

Maybe.

Hah... I was thinking about making a bonus scenario with Lurker at the end, but honestly, I was satisfied with how I structured the scenarios and story, and I didn't want to tinker with it further.

Besides, when it's done, it's done. I'd like to move on to a different long term project that isn't with other people's copyrighted material ;')

Julia said:

Avi_dreader said:

The Rat-things are... Well... Potentially devastating. You *definitely* do not want to let that scenario linger long. Then comes scenario 9... Then... Things start to get crazy ;'D

A hint about the AO?

Me foreshadow? Never ;')

But not exactly. Corruption is the unifying mechanic of the second group of scenarios, it doesn't really start until scenario 8 though.

Julia said:

Avi_dreader said:

You can do it! Just pray no cultists pop out of gates in the first couple turns ;'D

And remember, they're pains in the ass, but they're not endless (great trophies).

With my usual luck, I'll certainly draw a 6 toughness Dark druid seeking for revenge after Scenario 6 on Mythos 1 ::laughing:: and yep, the idea was killing a Cultist and going Joe-blessing. It should be easier then. Maybe.

That's a good strat ;') (I hadn't thought of the early game blessing seeking) I have an even better one (but I'm not telling). You definitely deserve to draw the Dark Druid after last game ;') and with Tulzscha.

Avi_dreader said:

Besides, when it's done, it's done. I'd like to move on to a different long term project that isn't with other people's copyrighted material ;')

Nice to hear this ::smiling::

Avi_dreader said:

But not exactly. Corruption is the unifying mechanic of the second group of scenarios, it doesn't really start until scenario 8 though.

Seems like there is smell of a modified Black Goat Herald in the air! Anyway, ok, I also prefer not knowing. It keeps the interest on the future high!

Julia said:

Avi_dreader said:

But not exactly. Corruption is the unifying mechanic of the second group of scenarios, it doesn't really start until scenario 8 though.

Seems like there is smell of a modified Black Goat Herald in the air! Anyway, ok, I also prefer not knowing. It keeps the interest on the future high!

That's the *least* of your worries ;'D I break into a cold sweat when I think about the last scenario in this set. You'll see... Youuuuuu'll see...

I really am dreading playing it though. It's going to be... Tough. Another description for it would be a brutal hellish slog through a nightmare version of Arkham, but it's really not that bad, you see, there's worse to come :'D I hope this whets your appetite.

Avi_dreader said:

That's the *least* of your worries ;'D I break into a cold sweat when I think about the last scenario in this set. You'll see... Youuuuuu'll see...

I really am dreading playing it though. It's going to be... Tough. Another description for it would be a brutal hellish slog through a nightmare version of Arkham, but it's really not that bad, you see, there's worse to come :'D I hope this whets your appetite.

A nice appetizer indeed ;-) Don't know whether it's worse to stay on this side of the barricade, not knowing what has to come, or on your side, knowing and struggling cause you have to wait for quite a long time before revealing the further steps

Julia said:

Avi_dreader said:

That's the *least* of your worries ;'D I break into a cold sweat when I think about the last scenario in this set. You'll see... Youuuuuu'll see...

I really am dreading playing it though. It's going to be... Tough. Another description for it would be a brutal hellish slog through a nightmare version of Arkham, but it's really not that bad, you see, there's worse to come :'D I hope this whets your appetite.

A nice appetizer indeed ;-) Don't know whether it's worse to stay on this side of the barricade, not knowing what has to come, or on your side, knowing and struggling cause you have to wait for quite a long time before revealing the further steps

Sigh... I talk about the scenarios and the plot with people who don't know anything about Arkham Horror. It satisfies me a little, but I know they can't really appreciate it (i.e. understand half of what I'm talking about). I'm looking forward to the whole thing being posted this year (and hopefully played through as well).

I definitely wish I were on the other side of the barracade. It would be nice to have someone else doing all the work of the scenario designs and storytelling for me ;'D And I'd get to be surprised by everything. It has a challenge aspect. And I enjoy design. But it's fun trying to deconstruct someone else's work, (i.e. I already know many solutions for the puzzles I made). Still. The writing's fun too, but I hope I'm not the only one enjoying it ;'D

Did you read the story for scenario 7 yet? Have you identified with Finn for his Mary hate?

Avi_dreader said:


Sigh... I talk about the scenarios and the plot with people who don't know anything about Arkham Horror. It satisfies me a little, but I know they can't really appreciate it (i.e. understand half of what I'm talking about). I'm looking forward to the whole thing being posted this year (and hopefully played through as well).


I definitely wish I were on the other side of the barracade. It would be nice to have someone else doing all the work of the scenario designs and storytelling for me ;'D And I'd get to be surprised by everything. It has a challenge aspect. And I enjoy design. But it's fun trying to deconstruct someone else's work, (i.e. I already know many solutions for the puzzles I made). Still. The writing's fun too, but I hope I'm not the only one enjoying it ;'D


Did you read the story for scenario 7 yet? Have you identified with Finn for his Mary hate?



I'm sorry I can't help you ;-) In these days I should finally resume my Rolemaster campagin, and I started writing politcal adventures again. You'd love them - probably - I can send you the narrative, but you should start learning Italian ;-) In case, let me know.


Anyway, there is a girl following your league blog ;-) an admirer!


And yep, I read the story for Scenario 7, enjoying especially the "***** nun" sentence ::laughing:: I enjoyed less the part when Finn thinks he needs the bi**h, ehm, the nun. I mean, com'on! Enjoy the fat cultist chomping Mary's body, raise a glass to the divine justice finally hitting Arkham and go on along your path ::laughing::

Perhaps Finn's implication was that he needed the nun as a delicious distraction as he ran away. I wouldn't 't put it past him. And you needn't worry about her being "wanted" that's just one of Finn's little passive aggressive insults ;')

Hi.

I'm lurking since a long time ago on that topic. I translated stuff in french (in fact only rules stuff for the first scenario, i ignored the thematic stuff, shame on me... But i read it once) and i was trying to understand the right way how the things are going in the first scenario.

You wrote, in résumé, "No Kingsport, Yes to Dunwich and Innsmouth". What about the small extensions? Ignore them too or the more the merrier?

About the modifications on the monsters:

- The Vampire (the one from Arkham Horror) becomes Awareness -3; Horror -2/2; Combat -3/3; Toughness 4; Flying - Physical Immunity - Undead - Back to Graveyard if beaten.

- The Undeads (from everywhere) improve Horror Check -2 and gain Toughness +2

- The Cultists and Maniacs (Dark Druid and Child of the Goat are in that category too, aren't they?) become Awareness -3; Horror -2/2; Combat -3/3; Toughness 2; Undead - Spawn - Physical Resistance - Restless (what's happening for the Maniac when Terror reaches level 6? Still Toughness +2?)

- All the other monsters improve Horror Check -2.

I guess those who haven't Horror Check still don't have one?

Death grants +1 to Sneak test but Janus implies doing 2 tests each time?

I guess Death power about being devoured if cursed twice apply every time, sleeping or fighting?

Thanks a lot.