A long time ago..in a galaxy far…far away
Fantasy Flight Star Wars: Spirits of Madness
9.5 years BBY
It is a time of peace. It is a time of tyranny. The intergalactic EMPIRE holds dominion over the known galaxy. The idea of a REBELLION is only beginning to take shape within a few leaders of the Galactic Senate. One such man is BAIL ORGANA.
A few weeks ago ORGANA’s contingent lost contact with one of their leaders, a female named BRITANA MERRSCOL who had been traveling along the Hydian Way with an unknown purpose. MERRSCOL and her small crew of three others had been traveling with an unknown purpose. There have been concerns that MERRSCOL maybe a Imperial spy working with the Imperial Security Bureau…..there have been rumors that MERRSCOL maybe a powerful Force User…..
Through his contacts ORGANA has put together a team of his cell members and hired hands to find MERRSCOL (and crew) and discover what exactly her motivations are….
With only a very light distress beacon to go off, the team ORGANA has put together find themselves emerging from hyperspace around the corrupted planet known as DATHOMIR…
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Greets,
This posting is in regards to possible interest/recruitment thread for a play by post game set roughly 9 years BBY.
The story/session will be a modified version of the Spirits of Madness Modular Encounter from the Dawn of the Rebellion era sourcebook.
A few notes:
1.) The group will consist of 3-5 PCs who are either hired by/a member of/or ally of a rebel cell led by Bail Organa. The Rebellion consists of individual ‘cells’ with very little contact, organization, or affiliation with one another.
2.) This is at the height of the Empire’s reign or tyranny of the known Galactic Universe. Vader and his Inquisitors have done an excellent job snuffing out any serious threats.
3.) Character creation will be from only AoR + EotE using RAW from those core rulebooks. Characters will have an additional 30 experience post character creation to add on. (IE: the 30 additional experience can only be used for skills, careers, talents).
4.) We will be using the DUTY mechanic with a starting number of 15 DUTY for each PC for now.
5.) You may use gear/talents/careers/specializations from other books within AoR and EotE, just don’t go crazy with it since I personally only own the Core Rulebook of AoR and have access to EotE.
6.) Disclaimer: There will be an ENCOUNTER of some sorts with an Iconic NPC. What that ENCOUNTER is and how it plays out is entirely up to you. The Iconic NPC is from DAWN OF THE REBELLION and has pretty powerful stats….so this is a warning ahead of time.
7.) The group Rebellion Resource: Commandeered Lambda Class-Shuttle (page 273 AoR core), with one 74-Z Speeder Bike in its cargo hold (The Speeder Bike may hold up to two small/medium sized people very similar to Luke and Leia from ROTJ, pg 263 AoR core).
Thanks! I’m hoping this game gets off the ground.
- We'll be using the Orokos.com Dice Rolling System. https://orokos.com/
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Current Destiny Points:
- 4 Light Side
- 3 Dark Side
Current Roster/Players:
- Satkaz - Walter Albright (Human, Male): Ace - Pilot http://swsheets.com/c/f8t3lh2ry-walter-albright
- Oneeyedmatt87 - Kalu Otran (Mon Calamari): Soldier - Medic http://swsheets.com/c/hqgvtkpfk-kalu-otran
- Jaryk Xira - Jaryk Xira (Mandalorian): Hired Gun - Marauder http://swsheets.com/c/jnkgz5krq-jaryk-xira
- NovaGman - Dalwowk (Wookie): Hired Gun - Mercenary Soldier http://swsheets.com/c/pldgjsxuz-dalwowk
- dannydragon - Synth' Tessen (Twi'lek): Spy - Slicer http://swsheets.com/c/6rkeqyhmc-synth-tessen
- grahamabama - Grawe Wilan (Gran): Diplomat - Ambassador http://swsheets.com/c/ngyihbwjf-grawe-wilan
Edited by Sincereagape
Changed starting duty to 15, Added orokos.com, added current roster, changed Fel Trech to Human Female, Added Crew in story, Added Rebellion Resource, Completed Roster, Added Destiny Points