Opportunities vs Earth stance: which ones are fair game?
No crit, conditions or persistent effects from Attack and Scheme actions... what does that leave?
The now disappeared Charge could work to inflict damage since it was a move action, but never mind, let’s focus on attacks for now.
Is inflicting damage or Strife considered a persistent effect? e.g. pelting hail or spinning blades, and regular Fire opportunities.
Is forcing the target to switch stance or to select a specific one (open hand, battle of the mind) possible?
I figure the opportunity on heart piercing strike would work, as it’s a one-off TN increase.
Anything else?