2 minutes ago, GreenDragoon said:1) Yes, including being right for the wrong reasons
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It's also a safe standard choice. If it's wrong then often not by too much.
2) Also yes? I'm not home, so I can't check how many have focud+lock natively on the bar.
The i1 interceptor is such an interesting case: you don't know yet! It requires such a good prediction to risk the entire ship for a better shot in a turn. What if you miscalculated, the opponent lands right in front of it with double mods and ini-kills it? Horrible choice as player, with a catastrophic outcome.
If you had sense or some other way of knowing, like i6, then you can "risk" it.
The interceptor is special because it has 3 hull. Take a Bwing instead at i2. Is it still stupid to risk some shields for a great shot next turn? I don't think so
I take lots with low initiative stuff that not infrequently, and it usually corresponds with obvious reset turns where I won't get a shot. Especially true mid-late game with ships that haven't yet been damaged. I'll take a lock with an undamaged X-wing that might take shots if there's another ship that should be the correct target for my opponent to shoot at. Either they shoot at the locking, no defensive token, full health X-wing or the Focused, damaged other ship. It makes the lock decision a lot easier.
